Current Status:
-Legion equipment selection for multiplayer games is finished.
-Legion weapons (Kopis, Sica, Kamax, etc.) has been balanced and improved stat wise.
-Legion Troops have a better ranked equipment so Ranged Infantry no longer just gets Legion Daggers. They've also gotten a bit of a stat boost.
-Legion Nobles have better grade equipment.
-All the pole axes that you can't parry with do bonus damage to shield and have a most have a small boost of damage. I did this for balance and to help make pole axes (and the MAR) more appealing to players during faction selection and multiplayer games.
-KHE bots was extremely imbalanced online reciving higher stats and better skills then most Native troops so I dumbed them to be more balanced for multiplayer games. The issue was mainly horse skill.
Note:
You all have to realize that bots are
much harder to kill in SP and MP games as they have proper stat boost and use a much better and improved Weapon Proficiency Distribution system based on level. I've found out getting KO'D from a crouched lance at top speed and having your shield blown through like Papier-mâché at the start of battle is not as fun when it happens to you.
Update:
-Implemented Random Snow & Desert maps for multiplayer hosting
Update 2:
-Added 7 new multiplayer maps and added AI meshes to 3 of them.
Update 3:
-Implemented a new weather system for multiplayer maps, Some MP maps will now randomly snow, rain. Some maps have fog while some are at different times of the day.
-Fully AI meshed another custom MP map
-Removed 1 MP map and added a different one.
Update 4:
-I added on to the weather systems and now most of the maps will switch from night and day.
Update 5:
-All multiplayer maps have random weather effects and time phases. Some of the maps have unique weather settings. This also applies to the generated terrains.