Switching Attack Direction

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I did a search and couldn't find anything relating to this, but i just discovered something (or rather a friend did, Flank Sinatra on the forum). If you're about to swing, and your enemy goes to block, you can instantly change the direction of the swing by looking another direction and pressing the "Equip Next Shield" button. I used to do something similar to this by pressing the block key to cancel my swing and quickly switch directions...but it doesn't work half as well as this new discovery. Perhaps i have overlooked something that everyone considers common knowledge?
 
Mmm hmm. It's been documented before, but i'd hardly say it's a well known feature. I saw some obscure post on it a while back, and wouldn't know what keywords to use to try to find it with search.
 
Is this intentional, or a nice bug? I'm going to assume it's a bug, since it would make more sense for it to be the "equip next weapon" instead.

Still, thanks for being vocal about it.

=$= Big J Money =$=
 
Is this intentional, or a nice bug? I'm going to assume it's a bug, since it would make more sense for it to be the "equip next weapon" instead.

Still, thanks for being vocal about it.

=$= Big J Money =$=
 
I am doing this with equip next weapon key. It is funny to fake your opponent this way. But this is very difficult to get used to, because you have to hit one more key in correct time so it is confusing. I would like to be able to do this without having to press any key, I mean if I ready my attack and then look another direction, attack should change its direction automatically. Very easy to implement for Armagan because it is already there.
 
DaLagga said:
I did a search and couldn't find anything relating to this, but i just discovered something (or rather a friend did, Flank Sinatra on the forum). If you're about to swing, and your enemy goes to block, you can instantly change the direction of the swing by looking another direction and pressing the "Equip Next Shield" button. I used to do something similar to this by pressing the block key to cancel my swing and quickly switch directions...but it doesn't work half as well as this new discovery. Perhaps i have overlooked something that everyone considers common knowledge?

Awesome. Always wondered how enemies could do that.
 
Yes I know, check the suggestions forums, I already got a topic about it, how to improve it. It's called 'melee combat improvement', Check it out!
 
barbaros said:
I am doing this with equip next weapon key. It is funny to fake your opponent this way. But this is very difficult to get used to, because you have to hit one more key in correct time so it is confusing. I would like to be able to do this without having to press any key, I mean if I ready my attack and then look another direction, attack should change its direction automatically. Very easy to implement for Armagan because it is already there.

Hmmm.....I disagree. First of all, it should be a little harder since it's an advanced fighting technique. Second of all, I think all chaos would ensue if simply looking in another direction changed your mode of attack; you'd lose all control simply because your opponent weaves and jigs -- at least, the way I fight. I like to lock in that thrust and keep it ready, regardless of whether I change targets or come from another angle. Just my opinion, though.

=$=
 
I agree with Big J, if it changed the attack direction every time you looked another way it would get very chaotic and confusing. And it really should be a bit more difficult move to pull off. I can't say i really like it the way it is though...but i can't think up a better way at the moment.
 
I look at it this way: when I first started playing the game, I sucked at combat all-around. However, I saw that other people could do it, so I decided I would practice until I coudl too. Then, I tried getting on a horse and using a lance. Now I wa sucking miserably at something else. Again, I thought, "If others can do it, I can too." Now, I really suck at trying to fake out the NPCs by switching my attack around. I'll treat this the same way. There are people who say they use this tactic all the time, so I know I will eventually be good at it, too. It just needs a little practice; it's just another skill to learn. I still suck at fighting on horseback with a sword, as well.

=$=
 
I look at it this way: when I first started playing the game, I sucked at combat all-around. However, I saw that other people could do it, so I decided I would practice until I coudl too.

Well I tried to practice faking the opponent by changing the attack direction using the next weapon key. It is very difficult. But of course it is possible. However the main problem with this or any other melee combat improvement is " does it worth?". I mean does it worth the time of devs or our practice?. There must be a "need" to develop something. The point is except for training and tournament in zendar, there is no 1 one 1 fight since you fight with armies not single powerful enemy hero in this state of the game. In combat there is chaos and player is usually fighting with multiple opponents. You dont have the luxury and time to apply advanced fighting tecniques. And if you consider most of the players prefer to fight mounted, there is even less meaning to develop melee combat in depth. Of course this would change if enemy heros, 1 on 1 duels or special tournament mods are added to game.
 
That's a good point. In this case, we don't have to worry about the development worth, since it's already developed. I say, yes. The reason I say yes is because the AI can do it, so we should too. Also, this may sound cheesy, but if you spend hours with the trainer and in the tournaments perfecting your technique, eventually it will come out on the battlefield. That one time you fake out your opponent on the field might be the 5 seconds you spared for yourself before his mounted ally came by and picked you off. When I recall, there have been plenty of times where, if I could have just killed my first opponent quicker, I would not have gotten killed by his ally.

So, I don't think it's overkill. If this were a multi-player game, we all know the people with this skill would be handing our asses back to us. Well, if we were wielding 2H, anyway.

=$=
 
This is reasonably well documented. Switch next weapon fake outs do not work.

Bow to sword back to bow will still have the NPC block your shot with a shield in the nick of time. Problem is even if the shield is slowly being raise from below and is not covering head etc, a headshot is blocked. Similarly, a shot that would hit the shield side of the trooper while he is not blocking would go through.

Change shield is nice and quick and supposedly you took out a different shield so there is a refresh of skeleton. Shield and weapons are combos so the weapon gets reset too. I recommend changing next weapon and next shield keys to be mapped to something more accessible. I personally like R and C respectively.
 
Ok, my mistake. But I remember doing it with next weapon key. Maybe if you have only one weapon like in training or tournament, then it works.
 
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