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Resolved Swings not connecting in big siege battles

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Ok, everyone here has experimented this. Just have a big siege battle and swing your weapon at the blob of opponents smashed together at the front gate for example. If your swing speed is kinda high, a lot of your swings will just pass by the enemies without touching them.

I had it fixed with this mod: https://www.nexusmods.com/mountandblade2bannerlord/mods/1836?tab=description

But I really don't want to worry about future patches broking this mod and making siege battles worse again. Connecting all my swings in huge siege battles made it so much more enjoyable that I really can't go back to my siege enemies having 50% concealment (old d&d reference here).
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