swadians/virgis can take over towns..

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zeebah

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Swadians/Virgis can take over a town if they attack the town

each town should then have about 200 units bow/crossbow men horse men and such

they dont figth in the open like othere figths but

ATTACKERS:
is out side the town and shall charge the town and then attack the wall or a door to brake throu when they are pass it they shall kill the men and woman that are in the town..

Defenders:
will have archers on the wall that shoots on the attackers from the start of it
and sum melee inside ready to when the attackers get past the front they shall just kill the attackers and make them retreat

walls should have like 500hp and doors should have 300hp

maybe the attackers should be able to buy Ladders so they can just set them op at the wall and climb op the wall the defenders should be able to destroy the ladder aswell =)

just say if its a bad idea but i think it would be fun =)
 
town, castle, and indoor battles for city ownership definetly need to be implemented, but people have to design different maps for the different citys first. as for seiges with seige machinery and knocking down doors and stuff, i dont think the engine will support it.
you could have like an invisible character with like 2000 parry skill holding a big sheild in the shape of a door, and the sheild would have like 30000hp. that might work as a door that you could knock down to get into the castle.
 
yeh i was thinking about that.. but i've seen loads of games with it.. but all of them u was watching from up stairs like a bird and just dooing like in age of empiore and i want a game like this where u controle the arms u self :razz:
 
once the world is like 10x in size, then I definitly want some sieging and town taking. It will add a whole new dimension that will make the game even more replayable.
 
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