Surrendering Parties

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Corinthian Hoplite

Sergeant Knight at Arms
I believe a party should offer its surrender to a very superior opponent before the actual battle. The other party would get them as prisoners and the usual battle loot. An option to fight would be presented, obviously.

Also, dialogues should change based on enemy strength vs your strength. It's simply retarded to say "I will have your money, or your life. Your choice." when you know you have absolutely no chance of winning.
 
Yeah, well...

"Please don't kill me! Take everything!"
"To arms!"
*end of battle*

Isn't exactly satisfying neither...
 
But I want expierence! And if you heavily outnumber them, you might aswell send in your army without you.
 
It's simply stupid not to surrender when you know that you're going to die. (no, the Nords are not an exception)

But, well, YOU WOULD HAVE THE OPTION TO SLAUGHTER THEM! What's the problem?
 
maybe there could be chance modified by the determination/loyalty of the weaker party. thus against 70 medium level troops river pirates would surrender always, but a group of say 15-20 knights or champions would fight til the death, 300 style. this could also be modified by morale
 
I think that this should happen, however I dont like how you just hit tab and you insta leave battle I think you should actually have to leave the edge of the battlefeild, perhaps tab is a  command that tells your troops to disengage and retreat as fast as they can. perhaps at hopless points the enemy could do the same thing. and perhaps troops themselves would do the same in helpless situations... howver I know morale has been asked for several time before, I stilll think it would be hax.
 
rageshrub 说:
maybe there could be chance modified by the determination/loyalty of the weaker party. thus against 70 medium level troops river pirates would surrender always, but a group of say 15-20 knights or champions would fight til the death, 300 style. this could also be modified by morale
Yes, I believe a bravery modifier would be useful and realistic.
 
If you are strong enough, noone will engage you anyway. And they would surrender only if your force was vastly superior to them, much more than is needed to have them run from you.
 
rageshrub 说:
good point, we need to make sure it doesn't ruin the fun later on if no enemies will engage you
If you have 80 hired blades, what's the sodding point of fighting 3 river pirates? Anyway it's less than trivial to have the option to accept their auto-surrender OR go into battle and ride them down as you see fit. It's no different than when you raid a village with >30 troops in the game currently, but I think you should be able to choose to kill the villagers if you want.
 
What we do need is that parties be less persistant, I chase them away, they turn around and come back, I chase them away, they turn around and come back, I chase them away, they turn around and come back, this can get really annoying after several game days.  And I agree a party of 12 against 50 should consider surrendering (not against 50 farmers  :lol:), and maybe factions like the Nords should never surrender and fight to the end (or others with brave hearts).
 
rageshrub 说:
maybe there could be chance modified by the determination/loyalty of the weaker party. thus against 70 medium level troops river pirates would surrender always, but a group of say 15-20 knights or champions would fight til the death, 300 style. this could also be modified by morale
i like that idea, more realism please!!!
 
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