I have addressed this in the past. My solution will be to rebalance native items. The Crusaders of the Dawn WILL be weakened or at least their LOOTABLE equipment will be. In addition native plate mail will not exist. Native weapon damages will be adjusted down. Native armor will offer less reduction and in the case of heavy armor be heavier for non-faction gear, making you move slower. They don't have the same quality of metals the Illoriaon's do. Any remnants of Calradia will be slowly deleted from the game. Once this is complete, faction items WILL be the ideal solution.
If anyone wants more detail about why I feel this way, I will happily supply it. At a core level, I expect the player to roleplay AND sacrifice utility for immersion if they plan to do so. If the player prefers to power game, then as of right now they can slap on that plate mail instead of that Feron suit. I'm not stopping them. Eventually expect that plate to be of reduced quality though. I am not catering to the powergamer who demands that their gear be the best. The armory gear is really there more as an aside so people have the option. Only artifacts are something I deem to be above normal quality.
NukularPower said:
random thought of the day: Feron Tier gear is neat. However, it is pointless to buy it if you can farm Crusaders of the Dawn for gear, and everyone can, since nothing but the highest tier armor is better than what you can get off of them - and that isn't by much. Just pointing that out!
This is exactly what I'm talking about. Want to use that overpowered Crusader gear (which I am nerfing btw), go for it. You should know Warchief Krug considers you a sissy though. Sell your horse or at least dismount from it, slap on their gear, grab their throwing axes, and go impale your blade into some people!
FYI,
The Feron throwing axes have a faster projectile speed and higher quantity then in native. Money is pretty easy to come by, so the price difference is negligible. I have also already added increased versions of faction gear for the player to wear and don't want to change this any further.
Native Throwing Axe - ammo 7, speed 20
Feron Tribal Axes (beginner, used by lower tier troops) - ammo 9, speed 23
Feron Elite throwing Axes - ammo 15, speed 33