Ashes42 said:
Well I plan on making your aids/skills give you certain capabilities, for example, your training skill (or your aids) will determine whether or not your men can gain xp to be upgraded between troop types. I guess I could make it optional.
Some "special ability" would be nice...
Ashes42 said:
What don't you like about it, I would appreciate the feedback. Is it that too get them to come into combat you have to bounce them in and out of aid status? Or do you feel it's a waste of good NPCs? Or do you just want every troop on the field?
Sorry for being over brief.
Well, fact is it becomes a pain to level NPCs when they don't fight (at least, with xp awarding as it is in native).
And now that you make me think about it... I had a strange bug when changing the NPCs status (from "aid" to "accompany in battle"): their party skills dropped to zero and they never got them back again.