Ashes42
Sergeant
This is a forum to suggest new things to be in Bandit King, in order to facilitate new discussion here is a handy list of whats on the plate already, and what we've already shot down. I'll try and keep the list up-to date.
Next feature in
- NPC AI update
To Do
first pass at player companions as 'captains'
Rebalance the money system, and make the player and NPCs the same
chance for heroic troops to be promoted to heroes, (if possible) which can be commissioned as captains
Combat Grouping
Mercenary expansion system
Fix player kingdom display on the report screen
leadership total a soft limit, having more than limit lowers morale
prisoner total a soft limit, having more risks escapes and slows party down
improve recruitment from prisoner system
set up caravan inventories and money
correct siege events so that players are included in sieges that happen in towns the player is in
fix neutral-owned centers getting correct flag when player is awarded flag via event
storage inventory in castles and towns
player must capture enemy king to get 'birth marque' (papers that show proof of noble birth)
routing/fleeing from morale loss
ability to get a privateer letter of marque which eliminates criminality of raiding caravans (legally)
add recruitment pools to castles and towns
meaningful town improvements
ability to fly other faction's banners (with privateer marque)
add new trooptypes available only in castles
make city sieging a 3-stage process (walls, streets, courtyard)
chance to lose privilege with any kingdom when you lose faction with them (trade rights, privateer, peace treaty)
turning noble prisoners over to any faction gains/loses related factions depending on that factions relation to the prisoner
~- captains -~
Control their own stacks of units
Can be commanded to do anything NPC ai can do (patrol an area, siege, engage, join forces with you)
Draw a salary and upgrade their own gear
Can be captured by the enemy, and killed.
Have traits (honor, dread, corruption, bravery, bloodlust) that affect their choices in battle.
will upgrade their equipment and horses from storage inventory in towns (i.e. equip themselves from armory depending on their skills)
Shot down
-More hero followers. (Band of Warriors)
Up for Discussion
-Aid and XP
Next feature in
- NPC AI update
To Do
first pass at player companions as 'captains'
Rebalance the money system, and make the player and NPCs the same
chance for heroic troops to be promoted to heroes, (if possible) which can be commissioned as captains
Combat Grouping
Mercenary expansion system
Fix player kingdom display on the report screen
leadership total a soft limit, having more than limit lowers morale
prisoner total a soft limit, having more risks escapes and slows party down
improve recruitment from prisoner system
set up caravan inventories and money
correct siege events so that players are included in sieges that happen in towns the player is in
fix neutral-owned centers getting correct flag when player is awarded flag via event
storage inventory in castles and towns
player must capture enemy king to get 'birth marque' (papers that show proof of noble birth)
routing/fleeing from morale loss
ability to get a privateer letter of marque which eliminates criminality of raiding caravans (legally)
add recruitment pools to castles and towns
meaningful town improvements
ability to fly other faction's banners (with privateer marque)
add new trooptypes available only in castles
make city sieging a 3-stage process (walls, streets, courtyard)
chance to lose privilege with any kingdom when you lose faction with them (trade rights, privateer, peace treaty)
turning noble prisoners over to any faction gains/loses related factions depending on that factions relation to the prisoner
~- captains -~
Control their own stacks of units
Can be commanded to do anything NPC ai can do (patrol an area, siege, engage, join forces with you)
Draw a salary and upgrade their own gear
Can be captured by the enemy, and killed.
Have traits (honor, dread, corruption, bravery, bloodlust) that affect their choices in battle.
will upgrade their equipment and horses from storage inventory in towns (i.e. equip themselves from armory depending on their skills)
Shot down
-More hero followers. (Band of Warriors)
Up for Discussion
-Aid and XP