Please note that we've updated the Mount & Blade II: Bannerlord save file system which requires you to take certain steps in order for your save files to be compatible with e1.7.1 and any later updates. You can find the instructions here.
Well I havent played any version since 2.2 so maybe its already pointless to suggest but flemmish army was composed of some armoured javelinmen in that version mostly. Why dont they have proper pikemen like the Swiss?
Javelins themselvess look strange at best in this mod, especially with the ability to kill someone in steel armour in one hit.
not sure if this is possible but is there a way to change the bandit hideouts to somthing like a stake camp or an abandoned fort i just dont like the native ones since the pathfinding is screwy with enemies spawning every witch way