That goes for pretty much all of us though
Maybe you missed the prime time early at (european) night. There are enough people to play with.grailknighthero said:Killings bots? None of you are on. I checked for weeks and saw at most 10 people on outside of events and that was once before the last shieldwall event, so I gave up looking for people to play with.
Rule zum Rabensang said:Maybe you missed the prime time early at (european) night. There are enough people to play with.grailknighthero said:Killings bots? None of you are on. I checked for weeks and saw at most 10 people on outside of events and that was once before the last shieldwall event, so I gave up looking for people to play with.
They did that in cRPG.Ingbrand said:I would like to see in Vikingr a really helpfull feature, no idea how often this was suggested.
Ingbrand said:I would like to see in Vikingr a really helpfull feature, no idea how often this was suggested. I saw in an other mod for warband how man cannot hit trough dead bodies, right in the moment where they were killed is the body still there and it is so impossible to hit your teammates trough the deads body. How many teamkills would be prevented...
lllAnteklll said:I think it is good idea, Ingbrand.
FimbulTýr said:They did that in cRPG.
cmpxchg8b said:Probably, but I doubt I'll have time to do it before September.deathnoise said:Any chance that we will get WSE for the new 1.157 that has been finally, officially released on the website?
HannesFury said:Formally known as "ragdoll soak", this has been brought up and addressed previously. Unfortunately, our wishes on this matter ends where cRPG's will to be different begins. The coder behind the WSE (Warband Script Enhancer, main reason behind separate launcher for our mod) is closely affiliated with the aforementioned as a developer, and has decided to not let any other WSE-module get access to this feature. Development on this script enhancer has also been ceased indefinitely.
This is all I can say with confidence on the matter.
Lily-Livered River Pirate said:Featured mod:Vikingr [M] 0.98 - standalone, Warband installation not required (November 24, 2012)
HannesFury said:– each stinkin' tu...
HannesFury said:PS. speaking of outdated versions, Bjarn, what is this supposed to mean?
Lily-Livered River Pirate said:Speaking of which, someone ought to whip up an unofficial oldschool taunt pack from the older versions for people to download, providing it doesn't get the devs in trouble.
Lily-Livered River Pirate said:AW GODDAMNIT. Can I be blamed if Vikingr versions come out more frequently than I'm inclined to update my signature?
Lily-Livered River Pirate said:HannesFury said:Formally known as "ragdoll soak", this has been brought up and addressed previously. Unfortunately, our wishes on this matter ends where cRPG's will to be different begins. The coder behind the WSE (Warband Script Enhancer, main reason behind separate launcher for our mod) is closely affiliated with the aforementioned as a developer, and has decided to not let any other WSE-module get access to this feature. Development on this script enhancer has also been ceased indefinitely.
This is all I can say with confidence on the matter.
From my understanding it's the sheer pain and effort of porting WSE to each successive, compatibility-breaking version of Warband (designed solely for Napoleonic) that's putting him off. CRPG being much like Vikingr in that it uses an older build of Warband on which WSE is based - the man has already done a great deal for the community, I think we can cut him some slack.