Ergiwer
Regular

A few thoughts:
1.) Bodyguards. For example when talking to your men you have the dialogue option "I want you to be my bodyguard" or something like that. Your bodyguard will follow you around when you are walking around, which would come in handy if
a) attacked by assassins
b) manhunting in villages
I always found the idea that a lord is running around ALONE weird and it would be better for the feeling to have your personal guards.
2.) Delivering messages. Lords are no errands. Again my suggestion: Tell on your men to deliver that message.
3.) Realistic hostilies at the beginning. I found the idea of Crusaders conquering Horde-Camps strange. My suggestions: No randomizer, but this diplomacy at least at the very beginning:
- Horde vs Rus
- Poland vs Crusader
4.) Realistic escape rates of lords. Something I always found rather annoying in the native, mostly I edited it my own to prevent such occasions. I can not imagine how they could possibly escape. Well, its not that your men are completely unaware of an enemy lord. ("Whoops, sorry Sir, our most important enemy who can be clearly distinguished by his unique armour could slip away unnoticed after we beat him unconscious, that's totally my fault LOL")
5.) Arrest that man!!! Probably all of you know that you can tell your door guards to "arrest someone". However, it is not working, because it is an unfinished feature. That is really a pity! It would be really fun to arrest SOMEONE in your castle. Just for the sake of the possibility of it, as you are the Lord, not so much for the gameplay (I can not imagine under what circumstances that might come in handy without implementing further quests. But it would be awesome nevertheless!).
1.) Bodyguards. For example when talking to your men you have the dialogue option "I want you to be my bodyguard" or something like that. Your bodyguard will follow you around when you are walking around, which would come in handy if
a) attacked by assassins
b) manhunting in villages
I always found the idea that a lord is running around ALONE weird and it would be better for the feeling to have your personal guards.
2.) Delivering messages. Lords are no errands. Again my suggestion: Tell on your men to deliver that message.
3.) Realistic hostilies at the beginning. I found the idea of Crusaders conquering Horde-Camps strange. My suggestions: No randomizer, but this diplomacy at least at the very beginning:
- Horde vs Rus
- Poland vs Crusader
4.) Realistic escape rates of lords. Something I always found rather annoying in the native, mostly I edited it my own to prevent such occasions. I can not imagine how they could possibly escape. Well, its not that your men are completely unaware of an enemy lord. ("Whoops, sorry Sir, our most important enemy who can be clearly distinguished by his unique armour could slip away unnoticed after we beat him unconscious, that's totally my fault LOL")
5.) Arrest that man!!! Probably all of you know that you can tell your door guards to "arrest someone". However, it is not working, because it is an unfinished feature. That is really a pity! It would be really fun to arrest SOMEONE in your castle. Just for the sake of the possibility of it, as you are the Lord, not so much for the gameplay (I can not imagine under what circumstances that might come in handy without implementing further quests. But it would be awesome nevertheless!).