robertidaniel said:Hello Redleg,
Don't know whether you are still eager to make some more items for your mods but if you do i would recommend you to watch Vikings series for some inspiration on new armors / weapons / helmets etc. - if you do like historical show, this one will surely catch your attention .
Maybe the series in not historically accurate but well... after all, we are in Calradia .
Here are few examples to show the the design which i think could be made with existing meshes (some - like burgonets or some armor meshes - could be taken from AWOIAF mod and were made by Kraggrim. If you would like to use them - just say the word and i'll provide the mesh )
Can't wait for next versions .
Cheers!
D.
Totenkopf900 said:Roaming mercenary and adventurers parties and the option to hire them as a separate party that helps you like in PoP, maybe the mercenary captain code from Brytenwalda can be useful to help to add this feature.
wakeforce139 said:Apologies if this is not the proper place for this but I don't see anywhere else for general discussion for this mod.
What is driving the trade items economy in Calradia 1050? Is it just the vanilla Warband or is it part of one of the mods? I'm noticing the goods offered seem to vary quite a bit from what it used to be.
For example Ahmerrad used to have iron and wool not seeing either of them in my current game. Shariz used to have date again not showing up. Not a lot of salt avail in the northern towns and the prices seem quite high, etc. Just seems like everything is pretty funky and generally speaking trading isn't really worthwhile. Any advice or suggestions? Or am I approaching making money in this mod the wrong way? Thanks!
Totenkopf900 said:Some more things I would like to see
Arena Overhaul by Adorno
Tournament Play Enhancements
Dynamic Lord Titles
Single Screen Character Creation
Rivus said:Excellent quality mod!
Hey...
I wrote some new companions for floris some time ago. Actually it was 2013. Wow! How time flies...
If you wanted to incorporate some of them into the mod in some way, that would be cool. I think they're pretty good quality. Wouldn't be hard to add them via the module files, basically a copy and paste job, maybe some editing of their stats.
https://forums.taleworlds.com/index.php/topic,288440.msg6861024.html#msg6861024
Daemon 67 said:Enjoying the mod so far.One thing I would like to see is more building improvements for fiefs.Such as palisades and distilleries for villages.Blacksmiths for castles and towns(to reload defenders arrows) and other improvements.Things that add to prosperity and acceptance.I've been away from the game and forums for about 5 years so not sure what's available anymore.
rlg85 said:Any chance of adding in the more recent version of PBOD with pre battle placement?
pucosc202 said:Redleg,
One thing that I think would really add some nice eye-candy to the battles is banners/flag-bearers. There are very few mods I can think of that have done animated banners with medieval-ish images on them (Hispania 1200 really jumps out as a good example) and I think the visual effect they provide in the battles does a lot for immersion.
Anyway, I appreciate all of your hard work on this as your mod has quickly become one of my favorites. Looking forward to all of your future updates.