happytr33z
Recruit

My suggestions(if any of these are already planned then I apologize) :
- Make player and crew visible on deck during naval fights, maybe just steering the wheel, manning cannons, and working sails whenever you activate them. Having empty ships that look like they operate on their own really takes the immersion from the naval fights.
- Make the cargo that would drop if an enemy ship was scuttled be added to the ship's cargo if you destroy the rigging and capture it instead.
- Add option to join factions/rebels as a crewman/soldier in a "lord's" army, or as a trade caravan guardsmen.
- Add player made cities.
- Add more Pirate factions that can take and hold cities.
- Make assigning/commanding different groups easier on both land and sea. For instance I have a group called "Captain's Guard" that would be slot 6, I can't seem to command them directly in combat and I can't assign them to groups in the party screen. The same with Naval combat, it would be nice to have some "move to" and "move to and hold position" commands to do things like surround the enemy and what not.
- Add Skirmish function for ranged units, and things like shield/spear walls with pikemen and other infantry.
- Make ship's cannons slower to reload as crew dies, maybe make the cannons themselves be able to be hit and disabled. (not sure if the crew thing is already in or not)
- Make ally's ships enter battles when you assist them in a battle, currently it says you rush to their aid and actually just take on the enemy by yourself.
- Make player and crew visible on deck during naval fights, maybe just steering the wheel, manning cannons, and working sails whenever you activate them. Having empty ships that look like they operate on their own really takes the immersion from the naval fights.
- Make the cargo that would drop if an enemy ship was scuttled be added to the ship's cargo if you destroy the rigging and capture it instead.
- Add option to join factions/rebels as a crewman/soldier in a "lord's" army, or as a trade caravan guardsmen.
- Add player made cities.
- Add more Pirate factions that can take and hold cities.
- Make assigning/commanding different groups easier on both land and sea. For instance I have a group called "Captain's Guard" that would be slot 6, I can't seem to command them directly in combat and I can't assign them to groups in the party screen. The same with Naval combat, it would be nice to have some "move to" and "move to and hold position" commands to do things like surround the enemy and what not.
- Add Skirmish function for ranged units, and things like shield/spear walls with pikemen and other infantry.
- Make ship's cannons slower to reload as crew dies, maybe make the cannons themselves be able to be hit and disabled. (not sure if the crew thing is already in or not)
- Make ally's ships enter battles when you assist them in a battle, currently it says you rush to their aid and actually just take on the enemy by yourself.