The household guard in Perisno is game breaking.
They cost some cash upfront, sure, but once you are in the late game, cash flows like water. Give them a legendary sword and shield, Fountain armor and a Weimar helmet, a darkwood bow, a dread wolf or some other beastly mount, and they can walk over everything. And considering how generous Perisno is with stats and skills, those combat beasts will survive casualties four times out of five.
We can have 25 companions without conflicts, in Phantasy. That is more than enough for a party of immortal, fully customisable killing machines. I'm taking castles with 25 men, at 149% difficulty, trivially. I am not against other overpowered mechanics, gods know we got oodles of those, but why steal them from another mod? If I wanted to play Perisno, I would.
They cost some cash upfront, sure, but once you are in the late game, cash flows like water. Give them a legendary sword and shield, Fountain armor and a Weimar helmet, a darkwood bow, a dread wolf or some other beastly mount, and they can walk over everything. And considering how generous Perisno is with stats and skills, those combat beasts will survive casualties four times out of five.
We can have 25 companions without conflicts, in Phantasy. That is more than enough for a party of immortal, fully customisable killing machines. I'm taking castles with 25 men, at 149% difficulty, trivially. I am not against other overpowered mechanics, gods know we got oodles of those, but why steal them from another mod? If I wanted to play Perisno, I would.