[Suggestion] Turn the glow down a notch

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Maximus183

Knight
It get's a little much at times:

mb18.jpg
 
Every time i see a post about graphics and special effects, i tell them this a beta phase not a polishing phase of game deve

But in this case its reasonable.

I like how when you come out of a dark area, you get a temporary blinding glow, when looking at the sky.

Though these extreme glows should be only present on metal and the sky.

It should be duller on other non reflective materials like skin ect.
 
That's the HDR adjusting to the change in light, as I'm sure you know. It doesn't really differentiate much between surfaces when there's enough light (or lack of light surrounding the character position, which is the achilles heel of HDR) unfortunately, and it is a little bright in general. I think it's good though. I've never seen a game that did HDR and metal-flash properly, as opposed to just dousing everything in a blurry orange glow ala Oblivion.
 
Inside towers HDR will funk for food... (anyone from finland will know the joke...)

I don't use the HDR, the game looks good as it is already...
 
DeathsShadow said:
Who you gonna call? GHOSTBUSTERS

laughing soo hard right now!

olos never seen this because he only uses dx7, but this is incredibly funny
 
radicalhit said:
those are some muscly  arms. Too much steroids man,The lighting up must be a side effect.

Its normal, its super saiyan mode of course.

FrisianDude said:
Can't you turn it off, though?

Why would you turn super saiyan mode off?
 
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