obolus
Sergeant at Arms

Hi
I can see many people complaining in the forums whinning "Aaaaa you can't kill archer on a horse, Aaaa you can't swing sword from a horse, AAaaa xbow is weak, aaaaa horses are strong and weak and pikes are short and spears are long, shield fight is boring, manual block is difficult, the grass is to green and water to blue".
The problem is that in any of the servers you cannot test these things - I try to test killing people by sabre from the horse and half time i get headshoted or lanced from behind, my warhorse gets 2 hits with throwing axes and dies but before i buy another one, it takes 5 rounds and game ends.
MAKE A SMALL SYMMETRICAL TRAINING/TEST ARENA - with 2 stables with horse respawns and 2 armories with all the weapons for both teams and symetricaly placed respawn points for dead players (or don't limit the money people get here after resspawns in this map so they can buy anything (this is maybe easier solution). The arena should be small so that people can find themselves easily - half of the arena should be flat land, the other side could be 1 hill with a couple of trees.
I can see many people complaining in the forums whinning "Aaaaa you can't kill archer on a horse, Aaaa you can't swing sword from a horse, AAaaa xbow is weak, aaaaa horses are strong and weak and pikes are short and spears are long, shield fight is boring, manual block is difficult, the grass is to green and water to blue".
The problem is that in any of the servers you cannot test these things - I try to test killing people by sabre from the horse and half time i get headshoted or lanced from behind, my warhorse gets 2 hits with throwing axes and dies but before i buy another one, it takes 5 rounds and game ends.
MAKE A SMALL SYMMETRICAL TRAINING/TEST ARENA - with 2 stables with horse respawns and 2 armories with all the weapons for both teams and symetricaly placed respawn points for dead players (or don't limit the money people get here after resspawns in this map so they can buy anything (this is maybe easier solution). The arena should be small so that people can find themselves easily - half of the arena should be flat land, the other side could be 1 hill with a couple of trees.


