[Suggestion] Switch attackers and defenders in Siege mode after each round

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    选票: 37 97.4%
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rooperi

Sergeant
Siege mode battles tend to be rather boring battles where one side dominates. However, if the attacker and defending team were switched after every round, the scores would actually mean something and show which team is doing better. The faction in which the player belongs to should remain the same though, to avoid respeccing after every round.

Round 1: Rhodok attacks, Vaegirs defend. Round 2: Vaegir team attacks, Rhodok team defends.

Same could be perhaps implemented as an option to FnD mode too. In that mode it's not needed so badly though, as the terrain has less effect there.



 
Maybe not after every round, because I myself like the idea of one faction struggling (or winning! :grin:) sieges. Perhaps every 3 rounds??? 5 rounds for the more patient? :razz: And add server options.
 
Indeed, perhaps not every round, but it would be nice to alternate it after a couple(without the map swapping or such).

It would be nice as well as it would impair slightly those players who constantly switch to play only defender or attacker.
 
Lock the teams too. I hate people who constantly go defender.
 
I would like to see the attackers and defenders change around once the attackers manage to take the castle for 1 round. Since people like defending more generally it would give more inspiration and reason to take/hold the castle.
 
It would be a wonderful option :razz:

And to the locking team comment - it's a decent idea, but that would also require the server to remember the player and which team he was on, cause otherwise it's just a matter of quitting and rejoining if you want to bypass it.
 
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