[suggestion]Split double events and distort time intervals

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Rongar

Master Knight
I know how it works.
Trigger activates every week or something like that, that it runs through kingdoms and checks probability on event (treason incrimination or global politics changes).
It happens at the same time of week, like peace can be made only on Monday (I’m not sure about incrimination but I think there may be something similar). More over sometime there are double or even triple events: several incriminations or several war/peace changes.

I now there is a similar thread
http://forums.taleworlds.com/index.php/topic,83689.msg2160145.html#msg2160145
News propagation may hide such evident schedule from player.
But double events probably still will be noticeable.
I suggest forbidding the second event of the same type if one already happened at current trigger call, and making trigger activation intervals aliquant to traditional time intervals (something like 6 or 8 days or even maybe 156 hours  instead 7 days, 23 or 25 hours instead 24) everywhere where it makes sense.
It should not be difficult but may help to avoid feeling that the world live by the schedule.
 
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