I think there should be a slight penalty for missing an attack. An attack should become uncancallable after its about 3/5 through, if the attack then fails to hit someone it is counted as a miss. If you miss an attack there will be a slight delay before you can attack again, leaving you open to a counter attack, you still have time to block though.
I just think it's silly how if someone has a weapon that has about 15 more speed rating than yours they can just swing repeatedly, the only time you are safe to try an attack yourself is if you block and attack immediately after. My suggestion would basically mean missing an attack and having it blocked have similar consequences.
I just think it's silly how if someone has a weapon that has about 15 more speed rating than yours they can just swing repeatedly, the only time you are safe to try an attack yourself is if you block and attack immediately after. My suggestion would basically mean missing an attack and having it blocked have similar consequences.



