SteveO
Sergeant

For some reason it was raised to 90% or something (not with this patch but the one before I believe). Far too fast IMO. I think it should go back to where it was or a happy medium between the two, but for the moment there's no large penalty for back pedaling.
This would help counter the new 'backpedal-stab' strategy. You can move side ways out of the stab but then you lose speed and lose ground (range) so the stab (which has superior range to a swing) really has no draw back.
- It's extremely fast and has a long range.
- If the person presses you, just stab them repeatedly.
- If they try to swing stab them again since the stab is much quicker than the swing.
- If they move sideways to avoid your stab just keep backing up since you've superior range and the further you get away reduces their chances to hit substantially.
Not much viable counter to it other than stabbing them back (and then the game is just one big stab fest). You can downward block a stab-spammer but whenever you try to attack they're just going to stab you again. If you move sideways you lose your range thus giving more ground and advantage to them.
I think reducing the backpedaling speed would correct this and put it back in a more balancing state (IE this wasn't a viable tactic until backpedaling became extremely fast). Right now people are using it as their only means of attack pretty much since there's little draw back (none, really) and little counter to the strategy. Pretty much any swing you make (other than another stab) is too slow to avoid being stabbed in the time it takes to make your attack.
Worst thing that happens for the stabber is you back into a wall or another enemy. But 1 vs 1, stabbing is king.
This would help counter the new 'backpedal-stab' strategy. You can move side ways out of the stab but then you lose speed and lose ground (range) so the stab (which has superior range to a swing) really has no draw back.
- It's extremely fast and has a long range.
- If the person presses you, just stab them repeatedly.
- If they try to swing stab them again since the stab is much quicker than the swing.
- If they move sideways to avoid your stab just keep backing up since you've superior range and the further you get away reduces their chances to hit substantially.
Not much viable counter to it other than stabbing them back (and then the game is just one big stab fest). You can downward block a stab-spammer but whenever you try to attack they're just going to stab you again. If you move sideways you lose your range thus giving more ground and advantage to them.
I think reducing the backpedaling speed would correct this and put it back in a more balancing state (IE this wasn't a viable tactic until backpedaling became extremely fast). Right now people are using it as their only means of attack pretty much since there's little draw back (none, really) and little counter to the strategy. Pretty much any swing you make (other than another stab) is too slow to avoid being stabbed in the time it takes to make your attack.
Worst thing that happens for the stabber is you back into a wall or another enemy. But 1 vs 1, stabbing is king.






