I mean common it is completely unrealistic when Horseman on full speed can make 90 degree!!! thrust with respect to his movement direction (either left side or right) and makes solid damage. Even if horseman manages to keep his long lance with 1 hand on such speed somehow he fails to make any harm to his target anyway.
My suggestion is to revamp this mechanic. If we take ideal case, Horseman side thrust radius has to depend on:
- length/weight of the lance/spear. The less the length/weight the more radius is.
- speed of the horse. The lower the speed the more radius is.
- 1H/2H use. With 2H horseman has bigger radius.
- may be anything else....
I know that this game has already unique physics and I believe you can implement this as well.
My suggestion is to revamp this mechanic. If we take ideal case, Horseman side thrust radius has to depend on:
- length/weight of the lance/spear. The less the length/weight the more radius is.
- speed of the horse. The lower the speed the more radius is.
- 1H/2H use. With 2H horseman has bigger radius.
- may be anything else....
I know that this game has already unique physics and I believe you can implement this as well.