[suggestion]More damage to naked peeps.

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EdwardWellcraft

Sergeant Knight
So I just got down playing a match as Rhodok cav. I was going full speed on a courser using a heavy lance when I spotted someone naked and running away from me. So I went in for the kill, couched my lance, and drove it home into their back. They didn't die.

Let me repeat that. A full speed couched lance to the naked human form didn't kill them. Later that same match I went riding by at full speed against a second naked person, they were just out of range of a couch so I stabbed out at them, hit them, and again did not kill them. In the next round couched the same person in the back again and, again, they didn't die. Later, I cornered a naked crossbowmen, came in at full speed on foot and stabbed with my sword. Got a nice solid thrust into the chest and DIDN'T KILL THEM.

Every single one of those situations is ridiculous, but the couched lance most of all. How is it naked people have such remarkable survivability? The odd part is I got a solid couched lance into a Swad wearing a Gambeson(they had to have been at full health, they hadn't gotten in range of combat yet) and they died in one hit. This is all just completely silly. Naked people should pretty much be dying in one hit from anything, except maybe the weakest of weakest hits from the weakest of the weakest weapons.
 
Was the naked person olo?

I do agree though.  Nudies do have a lot of survivability.  However, IIRC, many Medieval warriors who were crazy enough to fight naked had the hardiness to survive a few strikes.

But yeah, the horseback situations were pretty ridiculous.
 
Dude you are preaching to the choir.  Some of us have been saying that naked players should die more easily for a very, very long time.
 
I think that while the damage received when naked could be increased a bit, what is more necessary in this patch would be armour reducing more damage; then the situation might not seem as ridiculous.

But the "full damage at all times, all parts of the swing" is what needs fixing most, and then possibly the armour situation wouldn't be so bad; I tested it on the combat dummy in the tutorial like some others have suggested, every single attack did exactly 19 damage whether I hit at the very start, very end, or middle of the swing.
 
i must agree becuase when you wearing no armor at all it should hurt more then people who have it
 
There is a fine line between realism and fun. While yes it is true a naked man would not be able to survive much IN REAL LIFE, warband is NOT REAL LIFE, it is A GAME. In this case i do not mind at all that naked people run around or can take quite a few hits because it really does not matter as they would die quickly anyway. Aside from that there is no reason why people should be FORCED to play a certain *armored* way.

Just live with it, being naked is part of the game *it is an option to be able to take your clothes off* and it should remain so, I like realism, but most of all i like HAVING FUN.
 
Halcyon 说:
There is a fine line between realism and fun. While yes it is true a naked man would not be able to survive much IN REAL LIFE, warband is NOT REAL LIFE, it is A GAME.

Which is why we can spam weapons away and shoot 100 arrows per second. Warband is far from reality.
 
TBH going naked should be strongly discourages (moreso than it is), im not even talking realism here,  I just find it very immertion breaking and just plain daft to have a bunch of naked 2hander weilders running about amongst the ranks of knights or swordsmen,  by all means allow berserkers in game-  but they should have enough of a penalty to make it a significant drawback.
 
Kevlar 说:
Which is why we can spam weapons away and shoot 100 arrows per second. Warband is far from reality.

Don't worry, our complaints will work out those small problems. Warband is/will be reality.
 
There shouldn't be naked people, period. Instant immersion killer.  :roll:
Make those free clothes mandatory, even if that means giving them no weight.
 
Halcyon 说:
There is a fine line between realism and fun. While yes it is true a naked man would not be able to survive much IN REAL LIFE, warband is NOT REAL LIFE, it is A GAME. In this case i do not mind at all that naked people run around or can take quite a few hits because it really does not matter as they would die quickly anyway. Aside from that there is no reason why people should be FORCED to play a certain *armored* way.

Just live with it, being naked is part of the game *it is an option to be able to take your clothes off* and it should remain so, I like realism, but most of all i like HAVING FUN.

But who's fun trump's who's? People being naked impacts my fun, and apparently many other people's. And not to mention people should be rewarded more for using better armor as it takes a good deal of effort to acquire. Being naked shouldn't be a particularly viable option, in my opinion. In fact, I'd still prefer it if we at least had a client side option to clothe the naked, as it's one of the most immersion breaking aspect of the game right now.
 
Why is it so "immersion breaking"?

No ones fun should be trumped there should be an acceptable balance, if you still do not like it then go play another game or get over it.
 
Halcyon 说:
Why is it so "immersion breaking"?

No ones fun should be trumped there should be an acceptable balance, if you still do not like it then go play another game or get over it.

If you want to play naked, play another game or get over it.

I can play that card too.  :wink: It's immersion breaking because there is a half naked man running around in the middle of two fully armed and armored war parties. It's not even as though it's a line of half naked, blue painted berzerkers charging the lines, it looks more like a drunk man ran out of the house without putting his clothes on. It's even worse if you see them wearing chain mail gloves or boots, or wearing a high-tier helmet. It just looks downright stupid.

And as for game-play, I already game my reasons. Armor is expensive, and should be a pretty significant bonus. A naked person should be very vulnerable, especially as we don't have arms separately modeled for the hitboxes. So every hit with a melee weapon is likely going to be against the torso or head.
 
naked men already are vulnerable, there really is no reason to change it. Other than that an armor "buff" would be nice.
 
I like to imagine the naked warriors I run into as disgruntled farmers that just woke up.  They are angry for your army fighting near their farm and want to show you just how pissed off they are.  I find it to be pretty damn immersing.
 
Halcyon 说:
Why is it so "immersion breaking"?

Oh I don't know, why would it be so immersion breaking if WWII shooter had SW stormtroopers in it, I mean, everyone's entitled to his own fun, play another game or get over it and all that...
 
EdwardWellcraft 说:
So I just got down playing a match as Rhodok cav. I was going full speed on a courser using a heavy lance when I spotted someone naked and running away from me. So I went in for the kill, couched my lance, and drove it home into their back. They didn't die.

Let me repeat that. A full speed couched lance to the naked human form didn't kill them. Later that same match I went riding by at full speed against a second naked person, they were just out of range of a couch so I stabbed out at them, hit them, and again did not kill them. In the next round couched the same person in the back again and, again, they didn't die. Later, I cornered a naked crossbowmen, came in at full speed on foot and stabbed with my sword. Got a nice solid thrust into the chest and DIDN'T KILL THEM.

Every single one of those situations is ridiculous, but the couched lance most of all. How is it naked people have such remarkable survivability? The odd part is I got a solid couched lance into a Swad wearing a Gambeson(they had to have been at full health, they hadn't gotten in range of combat yet) and they died in one hit. This is all just completely silly. Naked people should pretty much be dying in one hit from anything, except maybe the weakest of weakest hits from the weakest of the weakest weapons.
I don't agree that naked people should die from about any hit, they should be able to survive a single 1h sword blow or perhaps two arrows. But not two or three clean blows.

Easiest way to fix this: make all weapons stronger, compensate by making armour a lot stronger.
 
About any real weapon can kill an unarmored person in one hit under certain circumstances. This is also true about some home appliances and other physical objects.

IMO, there's no point having weapons which never kill(incap) in one hit.
Ideal damage model I'd like to see implemented in games, is every weapon deals damage from <0,kill> range, they only differ in distribution curve and amount of skill it takes to score high damage.
 
KoS_Marshall: Binboy Fking take off the armor (Leather Armor).

Anyways I don't have really much against nekkid fighting, I don't mind it. To me it doesn't break immersion at all, I mean if he wants to go around shirtless let him. I mean for immersion the guy could either, have no money for cloths or they just wanna show off their virtual six pack ingame and hold a Great Long Axe or something. Regardless, armor needs a buff, I mean whats the point wearing Hamburgeon if you're going to get 1 hitted by a longaxe, or wear a surcoat with mail if you're going to ride a horse into combat and get 1 hitted by a throwing axe.
 
Binboy 说:
I mean for immersion the guy could either, have no money for cloths or they just wanna show off their virtual six pack ingame and hold a Great Long Axe or something.


...
That's immersion for you?  :neutral:
 
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