Suggestion: Mission Trees

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Lord of Banners

Sergeant at Arms
I feel like after adding rebellions in place two things should be added.
1) the ability for the player to adjust likelihood of rebellions popping.
2) Mission trees so that if a rebellion forms it could follow a mission tree that is culturally based to form a kingdom/reform a defeated kingdom.
For Example late game SE is defeated. New faction rebels in Poros. They survive then follow mission tree like take these 2 settlements and reform SE
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