Suggestion: Marry a claimant (An alternative approach)

正在查看此主题的用户

moonrgr

Regular
Hi!

Thanks for reading my post! I really love Silverstag and I am thinking about the option to marry a claimant:
1. Given the age of most claimants, it is reasonable that they'll be actively seeking a spouse when their claim to the throne is settled/nearly settled.
2. Marrying into power is a more realistic way for a foreigner to seek power in a hostile land than founding a brand new kingdom which no one has ever heard of.

I guess the main concerns regarding such feature are:
1. It may be unfair for some factions' player, given M&B's player base are mostly male while there are only two female claimants.
2. Rebellion is considerably easier than founding your own kingdom, so offering the option to become a sovereign through the former will underweight the latter.

However, I am not suggesting merely copying what Diplomacy is currently offering (marry a claimant and you instantly seize the sovereign power). As all claimants, including female ones, are actively seeking sovereign power and it makes no sense to me that they'll voluntarily give up such power upon marriage. My suggestions are:
1. Giving player limited power to influence the sovereign, like limited access to Kingdom management upon conversation. However, this apparently is the hardest one which requires considerable code works, making it basically unrealistic.
2. Giving player nothing but the regular benefit of marrying a noble woman. This should be the easiest option to implement. However, given that claimants have no family(other than you), it will make such marriage worse than any other ones.
3. Instead of using the claimant's family, use the "supporters" of claimants. The easiest (and the most stable) way to determine supporters is through lord's personalities. We can either assume all supporters for a new Sovereign are some given types based on each claimant's (story-based)personality, or determine the personality based on player's choice during the rebellion (when being asked about "Why do you support the usurper?"). Though the latter will apparently need more code works to be done.
4. Giving players some benefits that can be easily implemented. Like permanent Marshallship(as was featured in classic M&B) or higher tolerance level for controversy. This can be used in combination with any of the above options.

Update: In regard to "permanent Marshallship/higher tolerance level for controversy", here's a real-world example: Prince Philip receives Navy title for 90th birthday :mrgreen:
Update: To clarify, I am not suggesting anything like "co-ruler" as I believe that claimants intend to retain their sole sovereign power upon marriage. What I'm suggesting is something merely like "The Queen's Husband" (which saves the work to tamper with current dialogue).
I have to admit that my idea is inspired by Prince Philip, Duke of Edinburgh. I did a bit search on it and I guess the most accurate (and gender neutral) term for such position is a Royal Consort (Wikipedia Page).

Thank you so much for reading my post! Please feel free to post any suggestions and comments, or simply "I'm always gonna found my own kingdom!"  :grin:

Cheers,

Serenus Moonlight
 
Leifdin 说:
Have you ever tried marrying a claimant?
Haha haven't tried yet! :mrgreen: The Wikia says that marrying the claimant is not a original feature and as far as I know Diplomacy is the only mod that adds it.
Are you suggesting that this feature actually EXISTS in Silverstag!  :shock: :eek:
 
I don't know, it existed back in Floris, but it was quite difficult to get it. I wanted to be a king of Nords so I just changed their claimant's gender to female and it worked. Dialogues didn't accept that change, but it doesn't really matter.
 
Leifdin 说:
I don't know, it existed back in Floris, but it was quite difficult to get it. I wanted to be a king of Nords so I just changed their claimant's gender to female and it worked. Dialogues didn't accept that change, but it doesn't really matter.
Then I guess it doesn't exist in Silverstag any more. I double-checked and confirmed that it's a feature of Diplomacy.  :sad:
 
It is a feature of the diplomacy mod which has never been included within Silverstag's design.  It's a fun idea, but the amount of module system reworking that would be involved would be staggering.  Diplomacy opted for the "you become the monarch" to make it less so by putting you into an already designed position (faction leader).  There is no current game support for a "co-leader" which means every interaction that looks at leaders would need to also reference the spouse.
 
Windyplains 说:
It is a feature of the diplomacy mod which has never been included within Silverstag's design.  It's a fun idea, but the amount of module system reworking that would be involved would be staggering.  Diplomacy opted for the "you become the monarch" to make it less so by putting you into an already designed position (faction leader).  There is no current game support for a "co-leader" which means every interaction that looks at leaders would need to also reference the spouse.
It is nice to see you back to this forum Windy! I have missed seeing your posts and updates!
To clarify, I am not suggesting anything like "co-ruler" as I believe that claimants intend to retain their sole sovereign power upon marriage. What I'm suggesting is something merely like "The Queen's Husband" (which saves the work to tamper with current dialogue).

I have to admit that my idea is inspired by Prince Philip, Duke of Edinburgh. I did a bit search on it and I guess the most accurate (and gender neutral) term for such position is a Royal Consort (Wikipedia Page).

And here's a portion of my original post, including some brief ideas of what kind of power such "Royal Consort" may have:
moonrgr 说:
However, I am not suggesting merely copying what Diplomacy is currently offering (marry a claimant and you instantly seize the sovereign power). As all claimants, including female ones, are actively seeking sovereign power and it makes no sense to me that they'll voluntarily give up such power upon marriage. My suggestions are:
1. Giving player limited power to influence the sovereign, like limited access to Kingdom management upon conversation. However, this apparently is the hardest one which requires considerable code works, making it basically unrealistic.
2. Giving player nothing but the regular benefit of marrying a noble woman. This should be the easiest option to implement. However, given that claimants have no family(other than you), it will make such marriage worse than any other ones.
3. Instead of using the claimant's family, use the "supporters" of claimants. The easiest (and the most stable) way to determine supporters is through lord's personalities. We can either assume all supporters for a new Sovereign are some given types based on each claimant's (story-based)personality, or determine the personality based on player's choice during the rebellion (when being asked about "Why do you support the usurper?"). Though the latter will apparently need more code works to be done.
4. Giving players some benefits that can be easily implemented. Like permanent Marshallship(as was featured in classic M&B) or higher tolerance level for controversy. This can be used in combination with any of the above options.
Update: In regard to "permanent Marshallship/higher tolerance level for controversy", here's a real-world example: Prince Philip receives Navy title for 90th birthday :mrgreen:

Cheers,

Serenus Moonlight
 
后退
顶部 底部