[Suggestion] Hunts

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Ethan109

Sergeant at Arms
I was just taking some time to think how maybe hunts could be implemented to gain renown/courtship relations for the player.  I'm not really sure if there were any intentions of the developers of fleshing this idea out or not, but I figured what can it hurt.

This is just some basic steps I thought of that may be interesting to you all.

1.  Player wants to increase standing with father or gain renown, so he schedules a hunt with the father (or whoever the guardian of the lady is).  The guardian CANNOT be campaigning at the time.

2.  Basically the Lord says, "Meet me in the forest around Village X".  The player travels there and starts the hunt.

3.  The Player and Lord are spawned in a forested map. You don't start with your normal equipment (who hunts in armor?), you have just a linen tunic and a bow. The Lord follows your orders as if he's a troop, this way he doesn't instantly run to where the prey is.  Somewhere on the map is a deer.  If you get too close to the deer it triggers a script and it routes to the edge of the battlefield and you lose the hunt.  Or if you miss with the first arrow, it flees.  Otherwise, you kill it and gain favor/renown.

So that's just something I came up with.  Like I said, I don't know if it's what the developers are looking for, and it may even be silly.  I think it could be a fun little addition though.





 
According to wandering Minstrels, Bards, and the rest of the lot, feasts at villages/castles should be accompanied by a hunt, and feasts at large towns accompanied by tournaments.

I am pretty sure this isn't implemented yet, but I imagine it will be something they're working on.

I like your idea.
 
I believe this exists in a mod... ill go look it up now.

Edit:

Found a few...

First one Age o Machinery (I am donwloading it to test it)

Second one Neolithic, it is... well, I dont know, I cant find a download link so I dont know anything, but it was this one I saw a long time ago.
 
Crossbow would be better. And would make more sense.

Another version would be a boar hunt with a horse and boar spear. You have to couch it without being wounded and are playing against her other suitors.
 
daumor 说:
Crossbow would be better. And would make more sense.

Another version would be a boar hunt with a horse and boar spear. You have to couch it without being wounded and are playing against her other suitors.

I don't get your crossbow part... Why a crossbow? Hunters always use bows... As far as I know at least. But boar hunting ain't bad either.
 
Where did you get the idea that everyone used a bow. Bows are harder to use and take years of training to use effectively. The player may/probably won't have the PD to use one effectively.
 
There are bows witch don't require PD... And even native tribes used them, it ain't hard to use, it is hard to master. I'm not saying you have to be Robin Hood to go hunting, no one is. But still, you do have point... And yes, they do use crossbows for hunting... so well, let them use crossbows! :S

(But I still believe that bows make more sense)
 
Riggea 说:
There are bows witch don't require PD... And even native tribes used them, it ain't hard to use, it is hard to master. I'm not saying you have to be Robin Hood to go hunting, no one is. But still, you do have point... And yes, they do use crossbows for hunting... so well, let them use crossbows! :S

(But I still believe that bows make more sense)
I believe they did traditionally use crossbows for fox hunting, at least. Could be wrong though.

(I presume as a backup in case the hounds failed)
 
I can see using different ranged weapons for different hunts, depending on what faction the lord is from.  Crossbows for Rhods/Swads, longbows for Nords, etc etc.  Of course they'd have to be ways of allowing the Player to use it if they didn't meet the PD requirement.
 
Yeah, and ill quote myself.

Riggea 说:
And even native tribes used them, it ain't hard to use, it is hard to master.

Using a bow is relatively easy, becoming a master archer, not so much.
 
inox_ionizer 说:
Riggea 说:
And even native tribes used them

That means it's easy?

I think his english is very, very clear, and so is mine. And I apology if using natives sounded offensive for anyone, it was a stupid comparison.


---------------------------------------

Now back to the original post.

I tested the "Age of machinery" mod, and it is quite good :razz:. But thats not the point. In that mod, you can find in most of the forests, groups of "cows" called Deer herds, or something like that, if you engage them, it goes into the cattle screen, with the cow and all, and it gives you 2 options, "Go hunting" or "Leave". I obviously went to the hunting. By doing so you appear alone in a random battle map, like in any battle, with all your equipment. It didn't take me long to find them. and I easily hunt them down, but I was using a cheat player, so it was really easy, and it should be harder.

They where simply horses with deer skins, that would react like horses, running around, and they would die at the first shot. After the battle I got 2 "Deer meat" for each deer I killed.

It was quite fun, and it worked well. They said it had a bug that you couldn't harm them with melee weapons, but thats only because its in the old M&B, and in that you couldn't damage horses if they didn't have a rider, so it should work perfectly here.


Ok, now that I've said that, I think it would be awesome to have this implemented. And not just for the courting, but also for the sole purpose of hunting, to gather food, like Vanemuine said. And also, some furs, and we could make it so that depending on the looting skill (Its the nearest thing i can think of) the amount of furs you get, according to how many animals you've hunted. Or we could simply not do it.
 
Riggea 说:
Yeah, and ill quote myself.

Riggea 说:
And even native tribes used them, it ain't hard to use, it is hard to master.

Using a bow is relatively easy, becoming a master archer, not so much.

It takes a serious bit of effort to become proficient, to the point of killing an animal at a realistic distance.
 
daumor 说:
Riggea 说:
Yeah, and ill quote myself.

Riggea 说:
And even native tribes used them, it ain't hard to use, it is hard to master.

Using a bow is relatively easy, becoming a master archer, not so much.

It takes a serious bit of effort to become proficient, to the point of killing an animal at a realistic distance.

This is M&B, you play as a warrior, if you cant use any sort of ranged weaponry, it is a problem to you, and only you.

Now, lets please do comment on the topic.
 
We are talking about the topic, in relation to whether the aforementioned hunts should have crossbows, bows, or a mix. To determine the appropriate weapon takes a bit of discussion. More so than quoting yourself repeatedly and acting like that's the come-all end-all of the discussion.

But whatever.

What I'd like to see is each faction have a set or two standard hunting equipment, as was suggested before. Rhodoks on foot with spear or crossbow, Swadians mounted with same. Nords and Vaegirs with spear or bow, with the Khergits mounted with bow or lance.

My point mainly being that the bow isn't appropriate for every faction, even for warriors, as they aren't prevalent in Swadian and Rhodok lands.
 
Ethan109 说:
I can see using different ranged weapons for different hunts, depending on what faction the lord is from.  Crossbows for Rhods/Swads, longbows for Nords, etc etc.  Of course they'd have to be ways of allowing the Player to use it if they didn't meet the PD requirement.

You mean this? I fount it acceptable, I haven't said anything against it, I just wondered why crossbows instead of bows, then you gave me a... reason. That I've been arguing about.

But leaving that aside, I DO think it is proper for the factions to use different hunting weapons, like Ethan109 and yourself said, I might have misunderstood your initial proposition, but now I understand it, and agree with it.

And I only quoted myself, because it seemed like someone misunderstood my words too.
 
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