FlowDream
Sergeant
The Smithing System in bannerloard is broken and boring now. TW should make it more interesting, Here are my suggestions:
In principle:
(1) One weapon consists of N parts(the same as game now). Each part has 4 different attributes. Attributes are mutually inhibition and complementary. Player can seek combination of attributes for better weapon(See Attributes System bellow) .
(2)Only rarely weapon parts can be cast by player(I think this makes game boring if you can cast any part of weapon), most weapon parts come from disassemble other weapons which can be bought in store or from trophy(See Disassemble System bellow).
(3)The size and length of weapon cannot be determined by player(I think this upsets balance). If you wants to change weapon size, you have to use additives(See Additives System bellow).
In principle:
(1) One weapon consists of N parts(the same as game now). Each part has 4 different attributes. Attributes are mutually inhibition and complementary. Player can seek combination of attributes for better weapon(See Attributes System bellow) .
(2)Only rarely weapon parts can be cast by player(I think this makes game boring if you can cast any part of weapon), most weapon parts come from disassemble other weapons which can be bought in store or from trophy(See Disassemble System bellow).
(3)The size and length of weapon cannot be determined by player(I think this upsets balance). If you wants to change weapon size, you have to use additives(See Additives System bellow).
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