wannyboy
Sergeant
Hi, plz read this text and don't just go away once you have seen how long it is, i put quite some work in it you know...
Oh yeah, editted a bit
To be patched
-Where the hell is my bashing with spears??? I realy loved that option. Now if u see someone with a spear, u just block down and everything is over. The pike doesn't need his overhead swing because that is just lame but a normal spear does. I would like to see the regular spear added to the game (now there is only lance and pike) with an option to slash instead of stabbing. And why aren't there any spears at the weapon-master?
-The rapier needs something fixed in my opinion. Its an OK weapon but i hate the fact that it only has stabbing (again). Maybe u guys could let him stab high and stab low, so you can't just keep the same block direction all the time. This would make it a much better duelling weapon
-If possible, i would like to see a patch that gives us some of the epic warband features like own kingdoms and marriage
-Plz give us a notice when we are about to enter a part in the storyline where we can actually die asking us if we realy want to continue and if we want to save first. I didn't know and lost hours of gameplay due to this.
-Fix things like the fact that they say u need to pay 4500 for a patent while it is actually 45000 or the hand-made mace that is actually a hand made poleaxe
-I've also got a very weird bug so that i couldn't hire any caravans anymore and my food didn't give any morale (which resulted in 3 rebellions in 1 hour). Due to this i just had to start cheating to make some money. My whole save was ruined!!!
Maybe it is because i just took over a fortress from the polish while i didn't belong to a faction but even so...
-Plz remove the taverns from those little castels, there are just too much of them. Instead, maybe add a mercenary post in each castle where u can hire mercenary's who normally roam the taverns (but no booksellers, hero's, claimants...)
-Plz make it so that the mercenary's from the camps have 1 primary weapon and 1 secondary so that an archer won't be having the same halberd as the infantry and the infantry can have both a pike and a sword so he doesn't die when enemy's come close. The way it is now, everyone can get infantry stuff and they don't have anything exclusive
- Also, i would like to see more formation commands like, hold formation, don't move, form square, line up, charge in formation and tactics like ride by ur enemy while firing or hold ur fire until entire squad has reloaded and then shoot. Stuff like that would greatly improve the tactical gameplay
-Why the hell does my entire force (me, 7 lords and the king) give up on a siege while the enemy only has 13 men left just because i happen to die? I can understand that my men want to carry me out of the battle but then at least let the other lords fight on. plz let us chose not to stop the assault and go on and maybe give the option to control one of your hero's when you die so you can just play on(personally, i like the hero commanding option from in all those mods because u could make 1 hero for each kind of troops u control and while u are charging with cavalry, u use cavalry hero...)
-Let it take some time to set up a wagon fort, it just goes to easy. I can flee from and enemy and if he is getting me change into wagon fort mode last moment. This just doesn't make sense
-Let us select which troops we bring into battle plz with a screen before the battle so you can choose how much of each troop you want to fight alongside you
-I hate it when i have to battle the same enemy 3 times in a row because he just doesn't get reinforcements anymore. I would like to see it fixed so that you can choose in options wether or not you wish to stop the attack after a few waves of enemy's
-Plz notify us whenever we are about to enter a part in the storyline where we can actually die and ask us if we are sure to proceed so we have a chance to cancel and save. Once lost hours of gameplay because i came to a part where i could die unprepared
-Plz adjust the size of armor when i give it to a woman. I now have a woman in my party with a male body...WTF
Also, when i try to wear her robe, i suddenly get tits!!! plz fix this
-I love the special proffesions in the "town center" but:-The weapon master should sell exclusive weapons, not just upgraded weapons(espacially melee, there is only 1 special weapon, the damascus steel and that is also just upgraded weapon)
-The masters shouldn't all sell the same things, eastern masters should be more focussed on eastern stuff and western on western stuff
-There should be a special horse race for the horse master because if they sell throughbreds, u can better just go to a random shop
-The masters should travel like the book merchant
-The academy should have more specific options to train at
-You should be able to preview your weapon (only looks, stats should be suprise)
-Plz give me some extra kingdom relations when i take down enemy's or fortresses on my own. It's just not logical that my kingdom loves me more if i help a patrol killing a band of looters than if i take over 3 enemy city's without any help
-Let us gain extra renown whenever we beat a lord, even though we have bigger a when they are chatting in the tavern. But if i manage to take out a king with my army of 250 men and only lose 20 of them, i get about 10 renown. People should be shouting rmy and also look at our casualities. If i beat a band of 20 bandits alone, i get like 20 renown and people say, wow, he is strongthrough the streets that someone beat a king with his "invincible army" but i would get more renown by killing some bandits... where's the logic? I would say, base the renown gain on following points: Your personal kills, The renown of your enemy, the advantage/disadvantage you have, Your party's kill/death ratio. I don't know if it is already like this, but when i look at how low my renown gain is from enemy lords, i think only the advantage/disadvantage is calculated
-I once let and enemy lord leave after i beat him, but when i met him 5 days later, he told me it was stupid i let hetman... leave (why teh hell is he talking bout himself in 3th person?) escape and i lost 20 relation with him... should have let that unthankful basterd go work on a slave galley, he would still love me more than he does now
-If i blow up a castle wall, it isn't normal that the wall stands there again after i left them alone for 5 minutes (i die and siege stops). The blown up castle wall should be there for an entire week making the fortress extremely vulnerable. However, they should make it harder to blow up and let it cost more time. Also, how can i blow up a wall if i don't use any powder? I bought powder especially to blow up walls but it doesn't disappear.
-Then about poisoning water, if they capture me before i poison the water, i don't even get the chance to protect myself and i just get murdered(while i actually haven't done anything bad yet and i am a lord, they should pay some respect goddamnit), however, if i first manage to poison the water and get found out after that, i do get the option to fight my way out and even if it doesn't work and they catch me, i just go to jail. Wait, something is wrong here. I murder them and i go to jail/i just walk around in their city and i get killed WTF!!!
-Guys, plz let us bash with the RIGHT side of the pistol, why do you think there is a heavy pummel on the rearside? The musket should also bash with the butt instead of the barrel. Or add bajonets , then u can keep the barrel-bash
-Plz let us kill that damn annoying prison guard just like in warband... plz... wanna cut his troat...
-Give us a map when we are in town. Been running around 15 minutes to find goddamn prison only to find out that i oculdn't rescue the prisonners by killing the prison guard
I've also got some ideas for in mods:
-I would also like to see some other kinds of bandits just like in warband. We only have looters, bandits, deserters and tatars right now if i'm not mistaken. Also, i would like to see the hideout back (at least, i didn't find one up til now)
-Another thing that would be nice would be nice would be some adventurer party's who roam the land just like you and who can also join kingdoms and stuff like that. With this i would also like the option to group together with some adventurer party's and do quests together and stuff like that.
-Another idea would be including 2 new factions: The Bandits and the Mercenary's. I already thought of something for the bandits but i don't realy know if this would be possible(look bottom of my post, my mod idea for warband), however, it would be nice if there was a place to hide, to sell ur stuff and to recruit troops (bandits) when u are raiding all kingdoms.
The mercenary's would just be random guys roaming the land who u can hire to follow u. They don't join u like the ones in the taverns but they follow u like vassals and help u in ur battles, however, they will quickly turn against u if they are displeased and cost lots of money. This would be nice when u want to start a rebel faction but u don't have any vassals yet so you can just call some mercenary's to your help. With this, i would also like the option to join those mercenary's which means you will have to pay a certain amount of money to them every week(just like troop wages) but also that lords will run up to you and ask you if u would want to help them with certain battles (so you get to battle but don't have to join a faction and the faction u attack while under command won't be very mad with u because ur just a mercenary. Maybe (however, just optional) we could also make it so that the mercenary captain would sometimes decide to attack a country because it's weak at that moment and start a rebel faction.
-It would be nice to have duelling tournaments with a ladder structure so the winner always moves on to the next enemy. Also, i would like to see the option to duel lords when they refuse to pay their depts and let the sword decide wether he will pay the dept or you will pay it in his place. Friendly duelling should also be available as an option to practice with your hero's or other lords. Finally, i would like to be able to equip a special "duel set", an other armor/weapon set for when you get into a duel because you can't just bring your horse and lance to a duel. This set would be restricted to certain weapons and armors (no lances, grenades, heavy armor...) Think this would be realy nice to have in the game...
I hope u like my points and plz give me some reply
Oh yeah, editted a bit
To be patched
-Where the hell is my bashing with spears??? I realy loved that option. Now if u see someone with a spear, u just block down and everything is over. The pike doesn't need his overhead swing because that is just lame but a normal spear does. I would like to see the regular spear added to the game (now there is only lance and pike) with an option to slash instead of stabbing. And why aren't there any spears at the weapon-master?
-The rapier needs something fixed in my opinion. Its an OK weapon but i hate the fact that it only has stabbing (again). Maybe u guys could let him stab high and stab low, so you can't just keep the same block direction all the time. This would make it a much better duelling weapon
-If possible, i would like to see a patch that gives us some of the epic warband features like own kingdoms and marriage
-Plz give us a notice when we are about to enter a part in the storyline where we can actually die asking us if we realy want to continue and if we want to save first. I didn't know and lost hours of gameplay due to this.
-Fix things like the fact that they say u need to pay 4500 for a patent while it is actually 45000 or the hand-made mace that is actually a hand made poleaxe
-I've also got a very weird bug so that i couldn't hire any caravans anymore and my food didn't give any morale (which resulted in 3 rebellions in 1 hour). Due to this i just had to start cheating to make some money. My whole save was ruined!!!
Maybe it is because i just took over a fortress from the polish while i didn't belong to a faction but even so...
-Plz remove the taverns from those little castels, there are just too much of them. Instead, maybe add a mercenary post in each castle where u can hire mercenary's who normally roam the taverns (but no booksellers, hero's, claimants...)
-Plz make it so that the mercenary's from the camps have 1 primary weapon and 1 secondary so that an archer won't be having the same halberd as the infantry and the infantry can have both a pike and a sword so he doesn't die when enemy's come close. The way it is now, everyone can get infantry stuff and they don't have anything exclusive
- Also, i would like to see more formation commands like, hold formation, don't move, form square, line up, charge in formation and tactics like ride by ur enemy while firing or hold ur fire until entire squad has reloaded and then shoot. Stuff like that would greatly improve the tactical gameplay
-Why the hell does my entire force (me, 7 lords and the king) give up on a siege while the enemy only has 13 men left just because i happen to die? I can understand that my men want to carry me out of the battle but then at least let the other lords fight on. plz let us chose not to stop the assault and go on and maybe give the option to control one of your hero's when you die so you can just play on(personally, i like the hero commanding option from in all those mods because u could make 1 hero for each kind of troops u control and while u are charging with cavalry, u use cavalry hero...)
-Let it take some time to set up a wagon fort, it just goes to easy. I can flee from and enemy and if he is getting me change into wagon fort mode last moment. This just doesn't make sense
-Let us select which troops we bring into battle plz with a screen before the battle so you can choose how much of each troop you want to fight alongside you
-I hate it when i have to battle the same enemy 3 times in a row because he just doesn't get reinforcements anymore. I would like to see it fixed so that you can choose in options wether or not you wish to stop the attack after a few waves of enemy's
-Plz notify us whenever we are about to enter a part in the storyline where we can actually die and ask us if we are sure to proceed so we have a chance to cancel and save. Once lost hours of gameplay because i came to a part where i could die unprepared
-Plz adjust the size of armor when i give it to a woman. I now have a woman in my party with a male body...WTF
Also, when i try to wear her robe, i suddenly get tits!!! plz fix this
-I love the special proffesions in the "town center" but:-The weapon master should sell exclusive weapons, not just upgraded weapons(espacially melee, there is only 1 special weapon, the damascus steel and that is also just upgraded weapon)
-The masters shouldn't all sell the same things, eastern masters should be more focussed on eastern stuff and western on western stuff
-There should be a special horse race for the horse master because if they sell throughbreds, u can better just go to a random shop
-The masters should travel like the book merchant
-The academy should have more specific options to train at
-You should be able to preview your weapon (only looks, stats should be suprise)
-Plz give me some extra kingdom relations when i take down enemy's or fortresses on my own. It's just not logical that my kingdom loves me more if i help a patrol killing a band of looters than if i take over 3 enemy city's without any help
-Let us gain extra renown whenever we beat a lord, even though we have bigger a when they are chatting in the tavern. But if i manage to take out a king with my army of 250 men and only lose 20 of them, i get about 10 renown. People should be shouting rmy and also look at our casualities. If i beat a band of 20 bandits alone, i get like 20 renown and people say, wow, he is strongthrough the streets that someone beat a king with his "invincible army" but i would get more renown by killing some bandits... where's the logic? I would say, base the renown gain on following points: Your personal kills, The renown of your enemy, the advantage/disadvantage you have, Your party's kill/death ratio. I don't know if it is already like this, but when i look at how low my renown gain is from enemy lords, i think only the advantage/disadvantage is calculated
-I once let and enemy lord leave after i beat him, but when i met him 5 days later, he told me it was stupid i let hetman... leave (why teh hell is he talking bout himself in 3th person?) escape and i lost 20 relation with him... should have let that unthankful basterd go work on a slave galley, he would still love me more than he does now
-If i blow up a castle wall, it isn't normal that the wall stands there again after i left them alone for 5 minutes (i die and siege stops). The blown up castle wall should be there for an entire week making the fortress extremely vulnerable. However, they should make it harder to blow up and let it cost more time. Also, how can i blow up a wall if i don't use any powder? I bought powder especially to blow up walls but it doesn't disappear.
-Then about poisoning water, if they capture me before i poison the water, i don't even get the chance to protect myself and i just get murdered(while i actually haven't done anything bad yet and i am a lord, they should pay some respect goddamnit), however, if i first manage to poison the water and get found out after that, i do get the option to fight my way out and even if it doesn't work and they catch me, i just go to jail. Wait, something is wrong here. I murder them and i go to jail/i just walk around in their city and i get killed WTF!!!
-Guys, plz let us bash with the RIGHT side of the pistol, why do you think there is a heavy pummel on the rearside? The musket should also bash with the butt instead of the barrel. Or add bajonets , then u can keep the barrel-bash
-Plz let us kill that damn annoying prison guard just like in warband... plz... wanna cut his troat...
-Give us a map when we are in town. Been running around 15 minutes to find goddamn prison only to find out that i oculdn't rescue the prisonners by killing the prison guard
I've also got some ideas for in mods:
-I would also like to see some other kinds of bandits just like in warband. We only have looters, bandits, deserters and tatars right now if i'm not mistaken. Also, i would like to see the hideout back (at least, i didn't find one up til now)
-Another thing that would be nice would be nice would be some adventurer party's who roam the land just like you and who can also join kingdoms and stuff like that. With this i would also like the option to group together with some adventurer party's and do quests together and stuff like that.
-Another idea would be including 2 new factions: The Bandits and the Mercenary's. I already thought of something for the bandits but i don't realy know if this would be possible(look bottom of my post, my mod idea for warband), however, it would be nice if there was a place to hide, to sell ur stuff and to recruit troops (bandits) when u are raiding all kingdoms.
The mercenary's would just be random guys roaming the land who u can hire to follow u. They don't join u like the ones in the taverns but they follow u like vassals and help u in ur battles, however, they will quickly turn against u if they are displeased and cost lots of money. This would be nice when u want to start a rebel faction but u don't have any vassals yet so you can just call some mercenary's to your help. With this, i would also like the option to join those mercenary's which means you will have to pay a certain amount of money to them every week(just like troop wages) but also that lords will run up to you and ask you if u would want to help them with certain battles (so you get to battle but don't have to join a faction and the faction u attack while under command won't be very mad with u because ur just a mercenary. Maybe (however, just optional) we could also make it so that the mercenary captain would sometimes decide to attack a country because it's weak at that moment and start a rebel faction.
-It would be nice to have duelling tournaments with a ladder structure so the winner always moves on to the next enemy. Also, i would like to see the option to duel lords when they refuse to pay their depts and let the sword decide wether he will pay the dept or you will pay it in his place. Friendly duelling should also be available as an option to practice with your hero's or other lords. Finally, i would like to be able to equip a special "duel set", an other armor/weapon set for when you get into a duel because you can't just bring your horse and lance to a duel. This set would be restricted to certain weapons and armors (no lances, grenades, heavy armor...) Think this would be realy nice to have in the game...
I hope u like my points and plz give me some reply