I think its very great feature but very depends on technical possibilities and i think it takes alot of work.
Imagine in middle of the siege AI gets reinforcements from passing by lords. No more catching small parties while bigger ones are a bit further of them. This feature could benefit AI and in both can make the battles bigger longer and more realistic.
On the other hand if co-op campaign will be added in the later development stage(somewhere discussed) this should be added automaticaly, am i right ?
Imagine in middle of the siege AI gets reinforcements from passing by lords. No more catching small parties while bigger ones are a bit further of them. This feature could benefit AI and in both can make the battles bigger longer and more realistic.
On the other hand if co-op campaign will be added in the later development stage(somewhere discussed) this should be added automaticaly, am i right ?