Scorch!
Sergeant Knight at Arms

One area that I find Warband is badly lacking in at the moment is sound immersion.
At the moment maps are just maps. There is no sound to give any prescence of environment. I propose that there be some addition of sound to the environments on maps. Maybe even adding sound cues to actual models/map features, like adding the sound of rustling leaves near trees, and the sound of rushing water near rivers.
Using field by the river as an example, one could imagine walking up near the river and hearing the sound of rushing water, and as he crosses over to the trees near the bank he would hear the sound of leaves rustling in the wind and maybe even some birds.
At the moment maps are just maps. There is no sound to give any prescence of environment. I propose that there be some addition of sound to the environments on maps. Maybe even adding sound cues to actual models/map features, like adding the sound of rustling leaves near trees, and the sound of rushing water near rivers.
Using field by the river as an example, one could imagine walking up near the river and hearing the sound of rushing water, and as he crosses over to the trees near the bank he would hear the sound of leaves rustling in the wind and maybe even some birds.




