The side swings on Warband seem to cover a lot of ground and aren't very efficient. This also contributes partially to that helichoppa spam thing that people love to do since it's so easy to hit by just swinging blindly.
I've noticed that in actual fencing, attacks are always directed straight at the enemy. Attacks that come in from the side do not take a giant arc through the air like it is in Warband now. If the attack arc of the side strikes were to be decreased and generally just improved in efficiency, they might put an end to the relentless spam that's currently troubling so many players by forcing them to aim their strikes and place them judiciously.
This video (from the 1:10 mark) gives an idea of what I'm referring to. The cuts are directed at the opponent in a linear fashion, with the lever action of the hilt and the passing step providing most of the power.
I've noticed that in actual fencing, attacks are always directed straight at the enemy. Attacks that come in from the side do not take a giant arc through the air like it is in Warband now. If the attack arc of the side strikes were to be decreased and generally just improved in efficiency, they might put an end to the relentless spam that's currently troubling so many players by forcing them to aim their strikes and place them judiciously.
This video (from the 1:10 mark) gives an idea of what I'm referring to. The cuts are directed at the opponent in a linear fashion, with the lever action of the hilt and the passing step providing most of the power.

