Suggestion: Daily relation balancing

正在查看此主题的用户

Saboteur163

Recruit
When you raid a village to starve the castle/city, obviously the relation goes down with that village. Once it's yours, I'm trying to increase that relation with the villagers but it's difficult because you can't accept any of their quests due to them not trusting you. Just wondering if maybe you could implement a system where the relation with characters will go towards 0 by like a point every 2-3 days or something. This would let people mad at you sort of "cool off" and become neutral. This would also mean people that you're friends with you continuously have to assist to maintain that relationship or they become neutral.
 
Or we can just give villagers money to make them forgive what we have done before :grin: but it shouldnt be too easy because you know, you murdered their families and stole their goods, ruined their lives... this should be a very slow progress to reverse negative relationship
 
When you raid a village to starve the castle/city, obviously the relation goes down with that village. Once it's yours, I'm trying to increase that relation with the villagers but it's difficult because you can't accept any of their quests due to them not trusting you. Just wondering if maybe you could implement a system where the relation with characters will go towards 0 by like a point every 2-3 days or something. This would let people mad at you sort of "cool off" and become neutral. This would also mean people that you're friends with you continuously have to assist to maintain that relationship or they become neutral.
I think it's supposed to do that but doesn't. It's got the notification for "your relation has increased with notables due to security" which I took to mean there were no bandits in the area and my relation would slowly rise with the notables in the surrounding villages. At the moment however it seems like there's just no way to raise reputation with village notables if you go too far into the negatives.

Other than maybe a very situational bonus for saving a band of villagers from an enemy... I've only done that once ever through and I can't remember if it increased rep with notables or with the faction lord that owned that area... Maybe both. I guess maybe it's better to let bandits overrun your areas so that they might attack villagers you can save, hahaha.
 
后退
顶部 底部