[Suggestion] Conquest Mode User-Friendliness Improvements

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Mechstra

Sergeant
First off, really enjoying this beta. It's pretty much everything I was hoping for and the combat engine translates brilliantly to multiplayer, and the game modes are pretty good too.

Conquest Mode especially has a lot of potential for being truly great fun on higher player numbers, but I think it needs a few changes.

1. Provide some sort of indication as to where the flags are. The maps generally have a lot of geometry and it's very difficult to figure out where they are and where you should be going. Perhaps they should have a floating marker above them like the bases do in CTF.
2. This is compounded by having them simply numbered as Flag 0 and Flag 1 and so on. A combination of the CTF-mode floating markers (maybe translucent) and actually naming the flags (such as North-East Wall Flag, or Central Tower Flag, or Ruins Flag) would make this a much better/easier mode to play, for both sides.
3. Change 'Is now pulling flag X' to 'Is now capturing flag X'. Pulling sounds so strange. :razz:

Not being a developer I have no idea how easy this is to implement, but I think it would improve the mode greatly. Any thoughts?
 
This got completely ignored but I still think it's a good idea (I would, I posted it). If it sinks again I'll let it be, but I'd be surprised if no-one else has any opinion on the matter.
 
I think it got ignored because it's about the eighth post on the subject :razz: The only one I haven't seen mentioned before is #3. Most people are in agreement with #1 & 2 though.
 
Fair enough. :razz: If it's so widespread a suggestion, though, why has there been no action on it yet? Do these Taleworlds people take time off or some such insidious notion?
 
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