Nosfe
Squire

I've been in the beta for the past few days and I noticed that the teamplay is close to zero, especially in deathmatch modes. I'm aware that the nature of spawning after death drives people not to adopt long term tactics and in the future voice chat and clans will make coordination easier but I have an another suggestion.
What if a player is designated as a commander. He/she would have access to an overall map and can give orders. Of course team mates wouldn't have to follow the orders but there maybe some reward doing so, such as gold etc. I don't know, there maybe a better way of making people follow orders. He may or may not restrict classes/weapons/tactics. Also he maybe a spectator or an ingame player. That would add more flavour to battle mode as people will try to defend/attack the commanders. There is a game called Savage that uses this kind of gameplay mechanics. I have only played it for an hour so I don't know exactly how it works.
I'm not sure if adding a commander would be against the spirit of the game but adding at least simple abilities to a designated player would make clan matches so much easier.
What if a player is designated as a commander. He/she would have access to an overall map and can give orders. Of course team mates wouldn't have to follow the orders but there maybe some reward doing so, such as gold etc. I don't know, there maybe a better way of making people follow orders. He may or may not restrict classes/weapons/tactics. Also he maybe a spectator or an ingame player. That would add more flavour to battle mode as people will try to defend/attack the commanders. There is a game called Savage that uses this kind of gameplay mechanics. I have only played it for an hour so I don't know exactly how it works.
I'm not sure if adding a commander would be against the spirit of the game but adding at least simple abilities to a designated player would make clan matches so much easier.








