Dogukan
Banned
I would like to ask about "realistic combat". Gameplaywise, balancing is a big issue. But I could never re-catch the nice combat feeling in 1257 edition for the previous mount and blade in any other mod.
Everything felt so dark and real in that mod. And they had a special stats system so it was common for an armored unit to not get hurt by an arrow, or get very low damage whereas the same arrow incapacitates an unarmored unit right away.
Same with close combat. As an armored man(armor costed a lot) you could jump in and slay many armorless low tier units easily(one, at most two blows)...but if you got no armor you could get slain easily.
Things like piercing, cut, slash was very very well organized. Also horses were slain(not chargers) much easily.(with one hit mostly)
for the original thread:
http://forums.taleworlds.com/index.php/topic,64170.0.html
Everything felt so dark and real in that mod. And they had a special stats system so it was common for an armored unit to not get hurt by an arrow, or get very low damage whereas the same arrow incapacitates an unarmored unit right away.
Same with close combat. As an armored man(armor costed a lot) you could jump in and slay many armorless low tier units easily(one, at most two blows)...but if you got no armor you could get slain easily.
Things like piercing, cut, slash was very very well organized. Also horses were slain(not chargers) much easily.(with one hit mostly)
for the original thread:
http://forums.taleworlds.com/index.php/topic,64170.0.html