I don't know if anyone discussed this, but browsing some Nord threads and the last 3 pages of threads, I didn't see anything about it. Of course, we're all now familiar with how more expensive the thrown axes are. People are complaining that they cannot afford it in DM, and other people are complaining that some players will just equip stacks upon stacks and spam people with throwing axes. I personally combine the axe issue with the javelin issue, as it's a problem of numbers as much as price.
Why haven't we seen the stack numbers reduced instead of making them more expensive? Stacks of 2 throwing axes is actually pretty historically accurate, and, well, a player could always carry up to 6, which is a lot. Javelins could be reduced to 2-3 per stack, as that's what we usually see in most infantry setups throughout history. Combined with another suggestion I saw elsewhere, which would be to make only the first of a duplicate item free, we would solve a lot of the issues with axe and javelin spamming.
Right now, and bear with me that's only a personal view, I feel that a lot of the setup strategies of many players are central around the thrown weapons, and they get close to no encumbrance disadvantage even when carrying 15 axes or javelins. That's over 19 pounds of steel iron and wood to lug around, and a pretty voluminous payload.
I would rather see them limited to one stack at all times, but this would probably be detrimental to gameplay. But the thing is that throwing weapons are only a bonus, not a main weapon like it's being used as right now. Of course, I do think that one axe or javelin should be able to take down an unarmored horse in one hit as it is one of the main uses it has when facing a cavalry-based faction like Swadia.
Why haven't we seen the stack numbers reduced instead of making them more expensive? Stacks of 2 throwing axes is actually pretty historically accurate, and, well, a player could always carry up to 6, which is a lot. Javelins could be reduced to 2-3 per stack, as that's what we usually see in most infantry setups throughout history. Combined with another suggestion I saw elsewhere, which would be to make only the first of a duplicate item free, we would solve a lot of the issues with axe and javelin spamming.
Right now, and bear with me that's only a personal view, I feel that a lot of the setup strategies of many players are central around the thrown weapons, and they get close to no encumbrance disadvantage even when carrying 15 axes or javelins. That's over 19 pounds of steel iron and wood to lug around, and a pretty voluminous payload.
I would rather see them limited to one stack at all times, but this would probably be detrimental to gameplay. But the thing is that throwing weapons are only a bonus, not a main weapon like it's being used as right now. Of course, I do think that one axe or javelin should be able to take down an unarmored horse in one hit as it is one of the main uses it has when facing a cavalry-based faction like Swadia.