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Suggestion: Add red blood effect to water around bodies. Visual FX.

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WNxSpectre

Recruit
I suggest that a blood effect be added to turn the water progressively red after it is filled with bodies. I think visually it would look great and add to the brutal feel of medieval combat.

I have fought battles around the small rivers and other bodies of water and have noticed how the water somehow remains crystal clear, even though there's a massive pile of bodies within it by the end of combat. This miraculously clear water seems out of place, given the brutal battle and the subsequent bleeding wounds sustained and bleeding out bodies of the fallen.
 
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