[Suggestion] Add more knight helmet's

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Sir Pwn-A-Lot 说:
socks 说:
Vaegirs: If you download OpenBRF [should be in the module forum], you'll be able to see the 9 new vaegir helmets [file is vaegir_helmets.brf] They go from simple fur helmets to full mail helms with ornate facemasks.

And this is totally awesome. I can't wait when they gonna be added into MP.

I think that other factions have enough helmets already, though...

Rhodocks could use open-faced bascinets for infantry and pig-face bascinet for cavalry. I think they will really suit them:
pigface-bascinet-8106.jpg

archetype4.jpg

bascinet092.jpg

IMG_0977.JPG

Couple more heavy helmets for swads could be useful. Maybe something simple on base of basic great helmet - just add different decorations, for more distinct "bad knight" look. Medieval girls loved it... when they weren't raped...
And for love of Christ, mail coifs.

As much as the pig-faced helms were my favourite (and they were  :cool:), they were a little late for adding to MB.

Edit: Lol, sry, you've already gone pretty crispy from AoC  :mrgreen:
 
I think theres already enough helmets(counting with the upcomming vaegir´s helmets), and modders can fill any blanks.
though I would like to see the bascinet with aventail being used in Mp, Rhodok or swadian infantry I think.
 
AoC 说:
Sir Pwn-A-Lot 说:
socks 说:
Vaegirs: If you download OpenBRF [should be in the module forum], you'll be able to see the 9 new vaegir helmets [file is vaegir_helmets.brf] They go from simple fur helmets to full mail helms with ornate facemasks.

And this is totally awesome. I can't wait when they gonna be added into MP.

I think that other factions have enough helmets already, though...

Rhodocks could use open-faced bascinets for infantry and pig-face bascinet for cavalry. I think they will really suit them:
pigface-bascinet-8106.jpg

archetype4.jpg

bascinet092.jpg

IMG_0977.JPG


Couple more heavy helmets for swads could be useful. Maybe something simple on base of basic great helmet - just add different decorations, for more distinct "bad knight" look. Medieval girls loved it... when they weren't raped...
And for love of Christ, mail coifs.

What about big NO. Those helmets are out of period, and i would like to never see them in vanilla game. Just NO.

Couple different faceplates and great helmets ? Sure. Couple different norman helmets ? Sure. Few shishaks, phrygians and kettle helmets ? Sure.

But things you just mentioned are OUT OF PERIOD.

no they're not. there are already two sets of plate armors in the game along with bascinets. his suggestion is appropriate.
 
The Blind Skald 说:
I think theres already enough helmets(counting with the upcomming vaegir´s helmets), and modders can fill any blanks.
though I would like to see the bascinet with aventail being used in Mp, Rhodok or swadian infantry I think.

OUT-OF-PERIOD too.

johncage 说:
AoC 说:
Sir Pwn-A-Lot 说:
socks 说:
Vaegirs: If you download OpenBRF [should be in the module forum], you'll be able to see the 9 new vaegir helmets [file is vaegir_helmets.brf] They go from simple fur helmets to full mail helms with ornate facemasks.

And this is totally awesome. I can't wait when they gonna be added into MP.

I think that other factions have enough helmets already, though...

Rhodocks could use open-faced bascinets for infantry and pig-face bascinet for cavalry. I think they will really suit them:
pigface-bascinet-8106.jpg

archetype4.jpg

bascinet092.jpg

IMG_0977.JPG


Couple more heavy helmets for swads could be useful. Maybe something simple on base of basic great helmet - just add different decorations, for more distinct "bad knight" look. Medieval girls loved it... when they weren't raped...
And for love of Christ, mail coifs.

What about big NO. Those helmets are out of period, and i would like to never see them in vanilla game. Just NO.

Couple different faceplates and great helmets ? Sure. Couple different norman helmets ? Sure. Few shishaks, phrygians and kettle helmets ? Sure.

But things you just mentioned are OUT OF PERIOD.

no they're not. there are already two sets of plate armors in the game along with bascinets. his suggestion is appropriate.

What two sets of plate armors ? If you meant two sets of COATS OF PLATES, it's a different story - they existed in 1257. Brigandine is out-of-period and need to be removed, adding another out of period equipment would be WASTE, and it would be WRONG. What bascinets are in the game anyway ?

Saying that 'there are already out of place equipment' is not really serious argument.
 
Nords (as in vikings) are out-of-period too, you know. So **** it, I say as long as it's from one point or other of the middle ages and doesn't look too out of place, there's no reason to not have it.
 
Timothy the Knight 说:
Nords (as in vikings) are out-of-period too, you know. So **** it, I say as long as it's from one point or other of the middle ages and doesn't look too out of place, there's no reason to not have it.

You don't see the difference between earlier and latter, do you ? Earlier was there (and could possibly survive), and latter didn't happen. It's big difference.

And that argument aside, i advocate moving Nords in relevant period, as i stated multiple times, so your petty pun is baseless.
 
Yeah, but Calradia isn't medieval Europe. It just is quite a bit like it. Anachronism isn't something that will break the game. Maybe it will break immersion for the history buffs, at most. But still, That's not enough reason to avoid it.

And you always seem to "advocate something-or-other" whenever someone brings your argument's integrity under question. Stop doing that, it makes you look like a damn fool who can't accept that he's human can can err.
 
Nords don't have to be vikings. I also agree with what AoC says. Next there'll be sallet helms and full gothic plate and then muskets would only stretch a  few hundred years and then mecha and oh-no-we're-playing-a-crappy-Empire-Earth-game-with-no-grounding-in-realities-whatsoever.
 
Timothy the Knight 说:
Yeah, but Calradia isn't medieval Europe. It just is quite a bit like it. Anachronism isn't something that will break the game. Maybe it will break immersion for the history buffs, at most. But still, That's not enough reason to avoid it.

And you always seem to "advocate something-or-other" whenever someone brings your argument's integrity under question. Stop doing that, it makes you look like a damn fool who can't accept that he's human can can err.

Game Designers try to make it closer to relevant timeframe, they removed many out of place items. And it is immersion breaking, check warhammer thread to find it out.  And it's not the only one, there are MANY threads that are pointing historical inaccuracy. So it's certainly problem, for many people.

I state my stance in issue. If your or anyone else question try to pointing flaws in my arguments thats are not valid (due to my earlier posts), it's logical that i have right to point that my argument integrity is flawless. I can be wrong, and i have no serious problems in saying that i'm wrong.

XIII century is really, really vast and have many still not used possibilities. There are many interesting helmets and armours that still don't make in (or done it only in one variation, where more would be better, or have crappy model), that going XV is not needed.
 
Of course, I'm not saying "go crazy and have everything from all time periods". But a little leeway wouldn't go amiss. So, no late-era plate and whatnot, but why not have transitional plate and halberds and something along those lines. Wouldn't hurt.
 
BTW, since we made a point about helmets, maybe we should convert this thread into one big "Mommy I want that!" topic about armor? To keep one thread about this afloat.
 
Man those pigface helmets look badass, I'd wear those in any game. I really couldn't care less if its OUT-OF-PERIOD, a 100 years before or after equipment doesn't break a lot of immersion. I mean its medieval its medieval, its all good as long as you get to bash someone's face in with a mace or oversized Circus hammer or decapitate an opponent with a quick slash of a sword!
 
i asked nijis why they don't use the zaro's faces texture,
he said:
There are a lot of great features, meshes, etc in the mods, but Armagan would be the one to decide whether or not to use them. So far, as I understand it, he has mostly stuck to using in-house stuff. I think everyone appreciates, however, that the mods and their unique content are one of the biggest reasons for M&B's success.

 
raul-1 说:
i asked nijis why they don't use the zaro's faces texture,
he said:
There are a lot of great features, meshes, etc in the mods, but Armagan would be the one to decide whether or not to use them. So far, as I understand it, he has mostly stuck to using in-house stuff. I think everyone appreciates, however, that the mods and their unique content are one of the biggest reasons for M&B's success.

Right. Not a very good question to ask, but i suppose you did that because you had no clue that armagan has already basically advocated against using anything that was made by modders.

You should have asked: are we going to get new face textures?
 
Binboy 说:
Man those pigface helmets look badass, I'd wear those in any game. I really couldn't care less if its OUT-OF-PERIOD, a 100 years before or after equipment doesn't break a lot of immersion. I mean its medieval its medieval, its all good as long as you get to bash someone's face in with a mace or oversized Circus hammer or decapitate an opponent with a quick slash of a sword!

No, there are very different medieval amours from different time frame. The game should look coherent, there are many unused armours that looks badass, and would improve the game, but are still not used in the game.

@Timothy the Knight: Sure, transitional plate is very cool piece of armour. I know it. But if TW would add it, people will expect adding helmets that fit the plate armour, then other equipment that fit the time frame and all of sudden we would end up with late XIVth game. There are plenty unused stuff, take a look at early coat of plates, also cool but from relevant period:

st_maurice_statue.jpg

Same with polearms, there are still many cool unused polearms that scream "add me" and are from the period. I'm bit strict on it, but this madness is imo warranted. XIII th century was extremely vast. It is better to leave rest for the modders, i'm sure i'll see great XIV/XV mods in the future.
 
One century out of period isn't much? Half a century is the difference between a bolt action rifle and a fully automatic assault rifle. :roll:

Using equipment from slightly earlier periods makes a bit of sense as costly arms and armour would have been handed down, but adding anachronisms from later periods really breaks immersion. M&B already has plenty of those. For those of us in the know, the Swadian great sword is two centuries out of place, and to my knowledge the two handed sword (aka crowbar) has no equivalent. Plus, having Type X swords with pissy cut damage? Really?



 
Night Ninja 说:
One century out of period isn't much? Half a century is the difference between a bolt action rifle and a nuclear fission-based atomic bomb. :roll:
Fixed.

There will invariably be a realism mod, and if it's within a century i think the average gamer wouldn't be able to tell the difference.
 
I figured that was a bit overkill, which is why I went with the assault rifle. :razz:

There may be a realism mod, but that should really be dealing with the details. Warband should at least get the broad generalities right.
 
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