Lordique said:
Historical accuracy were loose her sense when we start build our own kingdom. Historical must be the base of it and they are pritty well. But why do even more realistic(?).
And why not? I personaly prefer this approach then on the not-relisitic one. Othr seems to have the same idea as well. It was allready discussed before and I doubt this will change. You offcourse are welcome to try to decompile and rescript this yourself.
Lordique said:
But intensional city of one culture have nothing about it. Its just probably easier to do so at the some time passed beginning. But...what if this idea is about training those units...?
We have russians in russia, yup...but with islamic ruler why we cant train them to wear alternate costume and weapons?
At war when we recruit some other than ours peoples theyve got our uniforms because we havent their clothes...
So...If we add to city upgrading an arsenal, from there on we could reequip garrisoned troops just like the NPCs doing now...in other words just change the troops.
Becouse that never ussualy happen? If you conquer the region, you get the nobility swear to you loyalty and tada, you're the ruler of the area(simplified version). Even if you did enforce you're own tradition, costumes(I bet all the lords realy cared, that peasents did not dress like he does) and all, how much time would it need to population to 'convert' 10, 50 years? In game time period that way too much and probably only a few people would play so long.
Lets continue with our scenario. If an Arabian lord, who would conquer a chunk of Russia, and rule over it. In time of wars, he would not have an armie of Arabians. He would have majority troops Russian. In other words, not changing culture of you're towns is to represent the realism of medieval world. There are plenty examples like these in history. Lithuanian lords who came to rule over Ruthenians lands would have there forces consisting mainly of Ruthenians, not Lithuanians. Teutonic Order used Prussians in there forces as well(most of them at the current timeframe were still pagan). Hey, even the Mongolians did not turn Russia into Western Mongolia(and yes, they did have Russian troops under there control as well.).
Lordique said:
But if its going about city guards where should be option to change them if You want. - kill all and replace them with own soldiers, which will start long way to change the city culture...next step is religion. We change it...city relations should drop on the head but nothing is free
There must be a way...
Again, these changes would not happen as quick as you might wish. Changing culture of a region would take years. Even if you sloughter the whole population of a city, it would take years to repopulate it as well. So this won't happen in the mod.