Stupod things which should be changed in campaign AI (all concern sieges)

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Handel

Regular
1. Going to siege a castle/town and when going there looting the a castle/town village just because it on the way.
2. Summoning the player troops for siege only to send them on some useless quest exactly when the siege/battle starts.
3. Summoning the player to defend a town when the player *already* defends the town.
4. Signing a peace during a siege and even a battle when the AI is going to win easily (like my last game - 800 nords against 20 khergits which stole an empty town).
 
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