SP Fantasy Stronghold 2 Mod

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A request going out to all modelers on the team.

I NEED YOU TO MODEL AT LEAST ONE BUILDING A DAY, AT LEAST ONE, MORE WOULD BE GOOD.
 
Apple Farm, will be surrounded by trees with apples on them.
APPLEFARM1.jpg

APPLEFARM2.jpg
 
A W E S O M E²
OF COURSE THAT WILL BE A LOT USEFUL
and what happened to the background on the picture?
it appear that the biter earth team tried to make that town :razz:
 
I made that for the 40k mod, I just used that mod, because It's already set up, you like btw its supposed to be the most slumy part of the underhive, its a lot more claustrophopic now.
 
i put the siege tower at 110% working i will make a siege system like i normally do in stronghold2 :razz:

HOW IT WORKS

first you arrive whit your troops and lay siege
after you begin to build the siege camp designing a few troops for it (creating new party named siege camp)
will take 9 hours to build the siege camp ,the enemy my try to attack so be near to protect them
after building the siege camp the faction town will be changed to "under siege" and slowly will lose suplies
if the town come whitout suplies he can either a) sally forth for attack b) surrender
during the siege you will be able to build siege equipments the siege camp will assign half of their troops for it and during a siege you can leave and go away because the
siege camp will keep building things
the siege camp also will need suplies you can send them suplies by either a) talk to the steward to send caravans b) bring them yourself
wen any of the siege equipments are done you will be able to take a few men of the siege camp and use that siege equipment (don't take them all because if you made this you will break the siege on one side of the city and them allow caravans to supply the city
you can program the siege camp to attack after few days of besiege or after the siege equipments are build
cities will have villages you can either A) burn them  :twisted: B) loot their suplies and leave the siege C) use them to build siege equipments D) use them has farming villages (has the risk that the enemy eventually take a few suplies)

SIEGE EQUIPMENT LIST TIME AND MONEY/RESOURCES NEEDED

   type                   |         time   |      resource    |    money              | features
Small Siege tower   |       2 days  |    10 of wood  |   30.000 denars    |  none
Large siege tower   |       5 days  |    35 of wood  |    45.000 denars   | can put archer at the roof
manlet                  |    8 hours    |    1 of wood    |    500 denars        |  protect 3 archers from fire
cat                       |    8 hours    |    3 of wood    |    1000 denars      |  protect up to 30 archers from fire
catapult                |   12 hours   |    5 of wood    |    5.000 denars     |  bring down walls (requires stone)
Trebuchet             |   2 days      |  15 of wood    |    9.800 denars     |  bring down city intern buildings and wall, trow cows (requires stone and cows)
fire balista              |   12 hours   |    5 of wood    |    5.000 denars     |  put things on fire and kills many enemies
ladder                     |   2 hours     |    1 of wood    |    100 denars       |  true i think you shall know what a ladder does
tunnelers                |   29 days     |    50 of wood    |    500.000 denars     |  the most effective manner it brings the walls downs destroing their fundactions or put your troops inside

PS: i spend more time using the spell check than posting
 
[size=15pt]EXAMS ARE OVER AND MY WINTER'S VACATION BEGUN TODAY!!!!!!!!!!!!!!!!!!!!![/size]
 
DarkAnd 说:
Trebuchet            |  2 days      |  15 of wood    |    9.800 denars    |  bring down city intern buildings and wall, trow cows (requires stone and cows)

Why would somebody want to supply them with beef? I don't think it would be very terror causing either.  :???:  :smile:
 
They did that to spread disease, the cow was obviously long dead, a freshly killed one would be useless, however one that had been dead for a long time could spread diseases, and do a very small amount of damage to buildings in the city, it would also be kind of scary to have a rotting bovine hurled at you :wink:, although the defenders could just dispose of the cow, it was hard when you were stuck inside your castle and isolated from you, dump type thing/cesspool, whatever. also if the attackers actually hurled enough cows, and kept on some kind of sustained volley or assault, the attackers would be hard pressed to properly defend their castle and pick up carcasses, and even if they werent busy defending, in the time it takes to burn or bury 20+ rotting cows someone would get sick. Also as you can imagine a cow thats been rotting would most likley splat apart (not vidoe game style just a little bit of scatter), so a few rotting innards that would have been hanging out of the cows slit belly (i'm pretty sure that they commonly did that) would most likely be scattered all over someones roof, in some hay, even in the town well, and medievial cituzens being as clean as they are (ie: the black death) wouldnt even care.besieggers also fired volleys of human heads, that definitly had a high fear factor, especially against paranoid undereducated peasantry.
 
i can't said better
and has a siege can take out days and maybe months
this is very possible ^^

PS: this is how the time scale will be
1 sh2 month = 6 MB hours

one more thing
i was testing the siege tower for the 999999999º time and i get this cool screen

has you also can see i worked whit new walls textures

PS2:
castles will have walls based on amount of rings while cities will have walls based on size
 
nice, but where are my archers? Oh and I think I'll make a spearman and halberdier/pikeman costume, sound cool?
 
i doln't received the armor yet :razz:
edit: send it again i forget to check my span box the last 5 days
 
Nethoras 说:
They did that to spread disease, the cow was obviously long dead, a freshly killed one would be useless, however one that had been dead for a long time could spread diseases, and do a very small amount of damage to buildings in the city, it would also be kind of scary to have a rotting bovine hurled at you :wink:, although the defenders could just dispose of the cow, it was hard when you were stuck inside your castle and isolated from you, dump type thing/cesspool, whatever. also if the attackers actually hurled enough cows, and kept on some kind of sustained volley or assault, the attackers would be hard pressed to properly defend their castle and pick up carcasses, and even if they werent busy defending, in the time it takes to burn or bury 20+ rotting cows someone would get sick. Also as you can imagine a cow thats been rotting would most likley splat apart (not vidoe game style just a little bit of scatter), so a few rotting innards that would have been hanging out of the cows slit belly (i'm pretty sure that they commonly did that) would most likely be scattered all over someones roof, in some hay, even in the town well, and medievial cituzens being as clean as they are (ie: the black death) wouldnt even care.besieggers also fired volleys of human heads, that definitly had a high fear factor, especially against paranoid undereducated peasantry.

I see. Thanks for the info.
 
DarkAnd 说:
[size=15pt]EXAMS ARE OVER AND MY WINTER'S VACATION BEGUN TODAY!!!!!!!!!!!!!!!!!!!!![/size]
:lol: My summer vacation started yesterday heh.
Great work with the siege tower and stuff!
 
Ok, im at my freinds pc, sorry for being away, but because of my sister my dad took away my pc, but i will get it back soon.
 
Just thought I should bump this one :mrgreen:
Also, there haven`t any progress reports for quite some time, so my question is : What is the stage of development you are now in?
 
i can model weaponsbut not armor. sample of work...
http://i211.photobucket.com/albums/bb314/heavens_reaper666/rustykunai.jpg


my very first knife ever                        i can make buildings too
 
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