Strongest faction.

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Yeah I agree. Swadia probably has the strongest troops on a troop-per-troop basis anyway. Friggen powerful archers and lancers. Their infantry is really strong too if they can manage to get close (that's why the common Swadian/English tactic would be to charge with the lancers and the infantry would be right behind). Maybe it's to balance with the fact that they really will be fighting on 2 fronts or more at almost every point in the game.
 
The strongest faction?  That's simple.  [size=12pt]Mine.[/size] All cavalry, predominantly Manhunters with a handful of C6s and C7s from other factions that are gathered up from freed prisoners. 

Manhunters are armed with blunt weapons - fast and deadly.  Manhunters and Slave Drivers are fodder, but quickly replaced. Slave Hunters and Slave Crushers are wicked and the Slave Chief (sigh.) Nothing better than than having 10-15 Slaver Chiefs charge the enemy. Rhodock, Kerghit, Nord, Vaegir, Sarranid, Swadian - doesn't matter - smashes them all and sends them running while my Manhunters and Companions swoop in from the flanks and rear bashing them into the ground.  Ahh, the sweet sounds of their  screeches of panic as they try to fly from my onslaughts.  Can almost change me from an being Good-natured/Honorable character to a Sadistic/Pitiless Lord.... :twisted:
 
ruralvirginian 说:
The strongest faction?  That's simple.  [size=12pt]Mine.[/size] All cavalry, predominantly Manhunters with a handful of C6s and C7s from other factions that are gathered up from freed prisoners. 

Your profile's pic moustache convinced me.


Now, can I ask what's the worst factions for you people?
 
Bremmelgod 说:
Now, can I ask what's the worst factions for you people?
In my opinion the Vaegirs are the worst. Simply because they only have strong archers. Their Infantry and Cavalry lacks the quality of other factions.
 
Leifdin 说:
Bandits. Definitely.
Agreed. :grin:

But among the 6, I have the least experience playing as Vaegirs, and I've never played for the Nords. But when I fight the Nords, I know they're tough as heck. Fighting against the Vaegirs makes it feel like they're pretty generic, with nothing that really stands out for them. They're strong on a troop-per-troop basis but they play a little like the Swadians, who do what they do much better as a whole. It might be the army composition or something. One thing I can say about the Vaegirs though is that many of their weapons deal with heavy armor very well, with piercing or blunt damage even for low level troops, making them a good match for Swadians. When I was playing for Queen Isolla, one of our first enemies was the Vaegirs, and if they got in close enough to fight in melee range, we would always take heavy casualties because of their weapons.
 
Also they are pretty annoying when you play as Nord. Their cavalry isn't strongest, but when you aren't careful, they can serious damage. And their archers are pretty strong, too(that's why I nicked them for my Nord troop tree)
 
i think swadian got a great troops composition, it's just that they're plain stupid when choosing opponent
there was a time when i fought nord and vaegirs, i can hold the vaegirs invasion but the nord took suno, and the king made peace with them so i couldn't retake the town..
then about a day or two after the peace treaty, that stupid king harlaus declared war on khergit..
i had enough of him and i joined the rebel queen  :lol:
 
Swads can easily steam roll anything if they manage to either take out a faction close to them or if their neighboring factions get caught up in another war.
 
im a big swadian fan ... and i even became the king of swadia (married to lady Isolla)
the problem with swadia is its Domestic Policy..... i dont know how but there is this time when i became the king of Swadia....
i tried to change its domestic policy because i loose relation with my lords.... and i saw the domestic policy of all the faction .....

swadia is very centralized and a little aristocratic (perhaps this is the reason why harlus always do a feast for the realm)

if i remember correctly nords have a very good domestic policy incase of relation with the lords

btw i quit the game where i became the king of swadia because i cant keep up with my lords relation to their liege (me)
not like harlus i cant always do a party nor always give them troops ......

now i restarted the game from scratch and still im going to use swadians as my main army......






 
Just started a little ago, I am a vassal of swadians now. What pissed me off was; I have been granted the fief of nomar when I swear allegiance to harlaus. Then I suddenly find myself in a faction at war with 3 factions at once. Rhodoks seized the opportunity and took dhirim, nords on the other hand - no matter how a hard time I give to them - saw the opportunity and took uxkhal; so my village nomar too occasionally. Then suddenly the thing happened and harlaus signed truce with all of the enemy factions and I became fiefless lord. This took about 3-4 weeks and no matter how many times I told harlaus to declare war (to retake our lands) he ignored me. Bah! What a bastard!

Then suddenly one of the warmonger lords told me to start a war with an enemy faction, I saw the opportunity and attacked their caravans straight away :twisted:
Now we retake uxkhal and the surrounding villages back. I have been granted my village back, along with another extra village. Yay!

So in conclusion, swadians are powerful. Fielding very strong knights, and sniper longbowmen they easily dominated somehow lightly armored nords. They have very strong military strength combining english longbowmen and french knights, but there is one word; they are strategy idiots! Their position is also the most hardest, and they simply can't overcome it. They supposedly the richer cities. Though they mean nothing when they can't keep them. If without my efforts, the swadians would most likely to have only suno and praven.

On the other hand, Nords are most likely the weakest faction. I joined many swadian sieges against nords (3-4 sieges) and they could not even keep their cities; the place they are the most strongest. Their infantry are bunching up together well against infantry, so cavalry attacks are mostly fruitless at the beginning. But that is all. They lack good archers, they have no cavalry at all. So they a highly stationary force, which is archer food. When they are outnumbered, even my lighty infantry was dominating them. Not to mention once their infantry bunch is halved, they became much more susceptible to cavalry charges. Not that they are that good against a well hammer and anvil tactic anyway; used with [infantry + repeated heavy cavalry charge from flanks]

I believe most of the things on the worldmap are random to a basis, though there are certain factors effecting them such as swadians' central ground weakness, khergits marching speed, etc.
However, things are still not that easy to determine. Some factions are strong military-wise, some are strong campaign-wise. There are a couple of elements deciding their strength. In my games, vaegirs often use a peaceful strategy, and keep themselves in their snowy homeland. This grants them to not engage war on many frontiers, while the other factions are weakening the others; they maintain their strength. Though this strategy sometimes do not pay that well, as one faction becames very strong with all those conquering; so they can't stand against such a foe.

All in all my ranking campign-wise is:
-Rhodoks, Sarranids (Rhodoks are doing always well and sarranids are mostly dominating the khergit somehow)
-Khergits, Vaegirs (Khergits can do well in early game, vaegirs are in the middle ground too due to their defensive strategy)
-Nords (I don't reckon nords as a formidable foe. They can actually do well, but their lack of proper military strength draws them down in my opinion)
-Swadians (they are the idiots of calradia when it comes down to campaign strategies, and are given the hardest position)

Military wise:
I think I still need to play this mod a bit longer. So far; I have only seen swadian and nord armies, and of course some bandits. :smile:
 
Nord problem is clearly with AI commanding them. To make long story short, it sucks! I have some examples, but right now, I have no time to write longer post. So if you are interested, just say and I will write more.
 
Nords really should have a t5 archer, and I think perhaps some mid-tier cavalry options which don't have to be amazing, just something to open up nord tactics. I'd go with heavy cavalry, no lancers just big two-handed axes, some throwing spears, a shield and a one hander for versatility. Fits their style IMO.

Swadians mainly have an AI problem, it's not their units. Though they lack a solid high tier sword and board infantry, the Highlander isn't the most practical unit for sieges due to archers. An upgraded Jacobite style troop would round them out a bit better.

Rhodoks need a nerf really. Give them a bit better cav, but tone down the armor on their infantry and high tier crossbowmen. The Capitano and Condottiero D'Assedios outclass every ranged unit in those tiers considerably. 

Khergits are solid in the field of course, but they could use a bit better infantry units. Part of the problem is their infantry line has terrible shields which seems to've been an oversight as they use the same junky shield on their t1 as t4.

Sarranids are another lacking in solid infantry but good in the field. An infantry on par with the Sekban with a similar loadout would help.

Vaegirs...yet again weak infantry. Druzhinnik-Veteran could use an upgrade to tier 6 for some heavier armor like the C6 Elitniy Druzhinnik which are amazing.


 
Actually, the Jacobites do have an upgrade for their sword and shield infantry. The Hobilar. It's a cavalry unit, but besides the horse, it's similar to the jacobites, using a shield, a sword and darts. It also has 9 power strike for a T5 unit, and has T6 armor, and the same athletism than the jacobite.
 
Bremmelgod 说:
Actually, the Jacobites do have an upgrade for their sword and shield infantry. The Hobilar. It's a cavalry unit, but besides the horse, it's similar to the jacobites, using a shield, a sword and darts. It also has 9 power strike for a T5 unit, and has T6 armor, and the same athletism than the jacobite.

It's cavalry though, which costs much more. For the player, that's not a major deal especially late game when you're rolling in it, but with whatever limitations are on the AI, it means they get fewer of them than they'd get if they went with a tier 5 infantry unit.
 
Leifdin 说:
Nord problem is clearly with AI commanding them. To make long story short, it sucks! I have some examples, but right now, I have no time to write longer post. So if you are interested, just say and I will write more.
Please write then :smile:

anoddhermit 说:
Nords really should have a t5 archer, and I think perhaps some mid-tier cavalry options which don't have to be amazing, just something to open up nord tactics. I'd go with heavy cavalry, no lancers just big two-handed axes, some throwing spears, a shield and a one hander for versatility. Fits their style IMO.

Swadians mainly have an AI problem, it's not their units. Though they lack a solid high tier sword and board infantry, the Highlander isn't the most practical unit for sieges due to archers. An upgraded Jacobite style troop would round them out a bit better.

Rhodoks need a nerf really. Give them a bit better cav, but tone down the armor on their infantry and high tier crossbowmen. The Capitano and Condottiero D'Assedios outclass every ranged unit in those tiers considerably. 

Khergits are solid in the field of course, but they could use a bit better infantry units. Part of the problem is their infantry line has terrible shields which seems to've been an oversight as they use the same junky shield on their t1 as t4.

Sarranids are another lacking in solid infantry but good in the field. An infantry on par with the Sekban with a similar loadout would help.

Vaegirs...yet again weak infantry. Druzhinnik-Veteran could use an upgrade to tier 6 for some heavier armor like the C6 Elitniy Druzhinnik which are amazing.
I am anxious to cross swords with those rhodoks, really get me interested. I think the problem might be with their fire rate. Though no matter the fire rate, the problem with AI crossbowmen are, they tend to be invulnerable to enemy archers while reloading. Because no matter how strong a crossbow can be, it should be pretty clear that archers should be able to beat crossbowmen in a duel. It tends to be the opposite. Making crossbowmen a very good counter to enemy infantry and a very good counter to enemy archers (and whatever that is standing still of course)

As for the nords, I must agree. Their sole strength is infantry, and their infantry are mainly aggresive based. Their archers can't support them well enough (which is supposed to be compensated by their throwing weapons) and they have no cavalry at all. A small group of light cavalry might be better on the field supporting them, and probably equipped with throwing javelins too (like multiplayer nord cavalry). Though I think the problem lies in AI. They are trying to be defending their position, which is highly unsuccessful without proper archers. I think their tactics should be more aggresive, as their strength are aggressive infantry. Maybe an increase of athletics in their units and AI tactic change (stand closer + charge), also coupled with a bit of light cavalry to aid them would be the perfect combination for them. T5 archer might not be needed, but it can be good too of course.

I still have to look into the other factions though. By the way just a reminder, khergits and sarranid are supposed to be having weak infantry lines; as their strengths are mainly based on cavalry and archers.
 
So, here we go:
-about units
Let's begin with top line(ascoman). This one is quite fine, tier 5 spear thrower with shield. However, it doesn't make sense to recruit them, as they are approximately as strong as infantry with throwing weapons, but they have weaker armour.
Next. T7 line with powerful throwing spears. However, this is where they advantages end. T7 units have long spear, which is rather slow and clumsy(and AI isn't very good with spears- they constantly swith between spear and one-hander; they also go too close to use spear). Their skills are LOW(235 one-handed, 205 polearm, 225 throwing); in fact, they have lower one-handed skill than most t6 units.
Then we have I5 line without throwing weapons.
Next is T4 archer, which isn't very good.
Followed by T6 axe thrower line; however, axes aren't best throwing weapons and they have no shields.
The next line is I6 with poleaxe, no shield and no throwing weapon.
Which is followed by I6 line with two-handed weapon, shield and no throwing weapon.
Finally, here comes I7 unit with one-hander, shield and throwing weapons.

As we can see, there are many "filler" units without special function. All thrower units have no real advantage over infantry, so there is no reason to train them. Then there are two two-handed weapon specialized lines; however, one lacks shield and both lack throwing weapons. That's for units. Let's get to the
-AI
Formations AI is designed for typical force composed of cavalry, archers and infantry. However, Nord army doesn't look quite like that. Great problems is with archers. AI sends them away to compete with enemy archers. When you send out throwers(mostly wihtout shields) and low-tiered archers against Vaegir archers, there is only one possible result. Plus, they tend to be attacked by enemy cavalry(as Nords have no cavalry to protect them).
About infantry: They could do fine, but what they mostly do is 1)they close up to the enemy and suffer light losses; 2)they go back, suffering medium losses 3)(optional) they turn to face cavalry/remaining enemy force while showing backs to enemy archers; they usually suffer heavy losses 4)repeat
I have bad feeling that I forgot to mention something...never mind, if something doesn't make sense, just point it out and I'll try to explain.
 
Every faction has it's unique items and abilities, but if you ask me there aren't any strong factions, only strong players.

P.S This is my 666 post :S
 
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