Yet one more idea for melee combat:
Very strong blow should disbalance weaker defender.
Relative attacker/defender strength ration would be taken into consideration, as well as the weight (attack power) of the attacker vs. weight of the defending weapon. It's easier to block a two-hander with another two-hander than with a small hatchet.
The effect would be gradual - the greater the disparity between the attack/defense, the more disbalanced would the defender be (a moment of staggering, inability to counter attack for a while). If the attacker is much stronger, he could chain attack without giving the opponent a chance to mount a counter-attack between the blows. In this case, a stamina would have to be introduced so that the chain of attacks cannot be infinite (once stamina runs out, no more attaks + penalty to running speed).
Alternative - In case of a great disparity, partial damage could be taken by the defender (a breached block).
Shield should have a gread bonus for this (it's possible to block much heavier attacks), or alternatively could be immune to this effect.
Very strong blow should disbalance weaker defender.
Relative attacker/defender strength ration would be taken into consideration, as well as the weight (attack power) of the attacker vs. weight of the defending weapon. It's easier to block a two-hander with another two-hander than with a small hatchet.
The effect would be gradual - the greater the disparity between the attack/defense, the more disbalanced would the defender be (a moment of staggering, inability to counter attack for a while). If the attacker is much stronger, he could chain attack without giving the opponent a chance to mount a counter-attack between the blows. In this case, a stamina would have to be introduced so that the chain of attacks cannot be infinite (once stamina runs out, no more attaks + penalty to running speed).
Alternative - In case of a great disparity, partial damage could be taken by the defender (a breached block).
Shield should have a gread bonus for this (it's possible to block much heavier attacks), or alternatively could be immune to this effect.