well let's talk about it I find that Taleworlds is starting to take the path of Electronic Arts, example: the Fifa game is not a bad game but it is a very bad license because it does not evolve ( the worst being that the majority of the Fifa community does not complain about it, so Electronic Arts take advantage ).
And I have the impression of finding a certain flavor in Bannerlord, 10 years apart and the following opus hardly bring anything new
and i'm sorry but if Taleworlds were really listening to their community they would have made some major changes already and this is not the case, they do like bad companies
Mount & Blade doesn't need to change dramatically in my opinion. Warband already was quite good, I spend 1000 hours playing it. Biggest issues are the bad UI, outdated graphics, missing QOL features. But the gameplay loop itself was quite good and I am happy that Bannerlord copied it instead of doing something different. They tried that with multiplayer and you can see how that went...
And yet there are quite a lot of improvements in Bannerlord. Apart from graphics, animations and accessibility they added lots of new features. The clan system, families, heirs, player owned caravans, the army system, a complete overhaul of the economy, crafting, new quests, a storyline, siege weapons, new recruitment system, notables, dozens of QOL features, skill system... I could go on.
Obviously lots of these features aren't completely finished or balanced yet. Other features are still missing, this list accurately describes what needs to be done:
Taleworlds said "we will use community feedback to bring the game to the level our community expects." But the game still has major problems which buyers complained about since launch two years ago. So: This is a collection of community feedback, to show our expectations, and track if...
forums.taleworlds.com
So as I said repeatedly, I understand and agree with most of the criticism. That doesn't mean I need to hate TW as a company like some people do.