if you in low level you need to ricruit mercenary fron tavern's and robe carvan's later ricruit from mercenary camphunns said:If you in a low level you should fight against looters because they don't use firearms. You need a good horse and a lot of bullets.
And you can fight like guerrillas. Shoot and ride away. While you ride away you can reload your firearm.
If you fight against wagon fort the best tactic is:
Attack on horseback.
Get close to the enemy's for and use grenades.
no...carvarn beeeter and if you won to be lord so loot viilgeshunns said:I think at first you must collect a lot of money. If you killing looters you can earn 2000 thaler/ day.
80%-100% musket army is not good...if you in hige ground you have chance if there is some infentry to defeand but if you dont arrive to hige ground in time or if the hige ground biaind the enemy..so enemy cav cant kiil your army you need 40% musket they hold togther with infentry you and your cav go to the side the enemy come to your forces until they arrive the musket kiil some and when the start fight the inventry you and your can charge! and try use Mercenary from the mercenary camp they the bestMalefactor said:Make it easy
80-100% musket army is devastating. I even think that either musket accuracy or musketeer firearms skill should be lowered.
An easy way to defeat any army up to x2 of yours is to raid villages (or trade-trade-trade) and hire armored musketeer mercenaries.
Mercenary equipment:
1. Early game: best musket available, infantry pike
2. Mid: some decent ammo, gloves. Headgear doesn't matter, but I purchase some helmets.
3. Late: best armor, best gauntlets
I prefer mix of Polish and Swedish mercs (polish for durability (hussar armor, 60+ hp, but flintlocks) and european for firepower (decent armor, miquilet rifles)).
High Trainer skill (Buskador?) + Surgery (Sarabun?) + Leadership is all you need.
You can have some NPC cavalry + some heavy cavs like reuters just for fun.
Typical orders:
Field battle (they slowly advance):
F1-F1 (hold) - F2-F2 (2 rows) - F2-F6 (spread)
Field battle (they try cavalry blitz)
F1-F1 (hold) - F2-F2 (2 rows) -F2-F7 (into formation - if enemy cavalry seems to charge right now). If enemy charge can cause heavy losses, i ride forward and try to disrupt the charge with grenades.
Field battle (they hold position)
F1-F1 (hold) - F2-F2 (2 rows) - F2-F6 (spread)
Then I slowly advance with F1-F6, and try to snipe enemy lord. They charge...win.
Siege (i attack):
Just charge. I lead the assault with a full backpack of grenades ))
Siege (i defend)
Fall back to the fortress yard, form the line, hold. You can massacre more than 600 men with your 80-100 musketeers + some cannon fodder from garrison. Maybe you can hold off an attack of about 1000 enemies; the thing is your troops have unlimited ammo, so you can kill...and kill...and kill.... WFaS sieges aren't that fascinating, they are stupid instead, so try to make it fast.
Money?
- Take debt and/or taxes quests but not return the money
- Hidden cache quest, choose the option to return the money...but...you know
- Buy gunpowder in towns, sell in fortresses
- Cheap goods caravan trade
- Quests
- = Raiding villages
Well, it's very easy and straightforward way to get cash. But it's too much like cheating for me. You can make some "limited" raiding (a bit of roleplay ), like if some lord is enemy of yours, so you loot his villages and hunt down his troops.
The historical way:
Spreading death with full-plate armored riflemen isn't the way of 17th century warfare.
Instead, you can have 2:2:1 army of poor musketeers, pikemen and reuters, try different formations, polearm bracing, reuter skirmishing, tercio formations etc. PBOD mod - that's what you need. Do not forget to turn AI formation on, feel the difference
maor772 said:80%-100% musket army is not good...if you in hige ground you have chance if there is some infentry to defeand but if you dont arrive to hige ground in time or if the hige ground biaind the enemy..so enemy cav cant kiil your army you need 40% musket they hold togther with infentry you and your cav go to the side the enemy come to your forces until they arrive the musket kiil some and when the start fight the inventry you and your can charge! and try use Mercenary from the mercenary camp they the best
i thick you dontu understand....when you go to the merc camp you can ricruit cav,musket,infentry and you can buy them armor's and guns,sword that you wont...Malefactor said:maor772 said:80%-100% musket army is not good...if you in hige ground you have chance if there is some infentry to defeand but if you dont arrive to hige ground in time or if the hige ground biaind the enemy..so enemy cav cant kiil your army you need 40% musket they hold togther with infentry you and your cav go to the side the enemy come to your forces until they arrive the musket kiil some and when the start fight the inventry you and your can charge! and try use Mercenary from the mercenary camp they the best
Well, if your merc "musketeers" have heavy armor and pikes, why does one need any infantry?
I wouldn't get a custom pistol. Waste of money. Save up for a custom musket.bakters said:What's the accuracy of a double barelled dutch pistol? Strong Tatar Bow has accuracy 95, which means I can actually hit stuff. Besides I have two packs of 31 arrows with me, and four extra in my baggage. There are battles when I go through almost all of them.
Use Cstadi historical mod and go for Reiters. Swedish Veteran Reiters are crazy strong there, and even regular reiters are great. You can also get Mercenary Hungarian Hussars, which once upgraded are pretty close to Winged Hussars too, and they are relatively plentiful in Taverns.CognitoErgoSum said:Does anyone know how to effectively destroy the Polish? I am part of the Swedish rebels and I generally use lifeguards and musketeers for my long ranged fighters and dragoons and reiters for short range. On the field, I generally win battles because Zolniers and Polish Pikemen suck. Yet during sieges, I lose many men to the Hussars. I only have 3 or 4 Hussars. Help?