catsoup
Veteran

I just played an archaic japanese strategy game by KOEI and thought it would be interesting to implement battles from M&B to it or vice versa. I don't know if anyone played any games by shibusawa (romance of three kingdoms, genghis khan, nobunaga etc.), well the games are parted between a strategical screen where you raise armies, trade and send ambassadors to other kingdoms
When you attack a province it changes to a tactical screen where you and your enemy move armies, lay ambushes, try to convince enemies to give up etc.
when two armies meed or an army is ambushed it changes to the very battle screen. Well here i think it would be nice if it would change to a battle screen like m&b if the army that meets the enemy if lead by the king or one of his relatives. Only the strategy screen and the tactical screen would have to be included and these are really primitive. I don't ask armagan to do it, but to give modders the ability to change fundamental things like this, so that they can make things like arena etc.
EDIT: alternatively it could work as sid meyers civilization or something else, the idea is to have the ability to make a strategy game based on M&B engine

When you attack a province it changes to a tactical screen where you and your enemy move armies, lay ambushes, try to convince enemies to give up etc.

when two armies meed or an army is ambushed it changes to the very battle screen. Well here i think it would be nice if it would change to a battle screen like m&b if the army that meets the enemy if lead by the king or one of his relatives. Only the strategy screen and the tactical screen would have to be included and these are really primitive. I don't ask armagan to do it, but to give modders the ability to change fundamental things like this, so that they can make things like arena etc.
EDIT: alternatively it could work as sid meyers civilization or something else, the idea is to have the ability to make a strategy game based on M&B engine