kerosima
Knight

A very brief explanation about the error, this is what I see when I run build_module.bat;
Any ideas about why it has happened?
P.S: This is what my build_module looks like:
P.S2-.2: Python3.0 is out.
I'm waiting four your help desperately, Thanks.
Kerosima
EDIT: I tested it with the standard build_module.bat and the result was same. And yes, I set the environment variables so perfectly that I checked them 3 times, and no, I didn't change even a letter in any of files, and to guarantee so...
Wait a minute! Oops, I'm sorry for all this trouble, I think that this problem happens because module system is for Python 2 and I use Python 3. (I don't remember the code for the smiley with red and flashing face and opened eyes but I use it here)
插入代码块:
File "process_strings.py", line 24
print "Exporting strings..."
^
SyntaxError: invalid syntax
File "process_sounds.py", line 47
print "Exporting sounds..."
^
SyntaxError: invalid syntax
File "process_skins.py", line 104
print "Exporting skins..."
^
SyntaxError: invalid syntax
File "process_map_icons.py", line 32
print "Exporting map icons..."
^
SyntaxError: invalid syntax
File "process_factions.py", line 27
print "ERROR faction not found: "+ rel_name
^
SyntaxError: invalid syntax
File "process_items.py", line 53
print "Exporting item data..."
^
SyntaxError: invalid syntax
File "process_scenes.py", line 12
print "Exporting scene data..."
^
SyntaxError: invalid syntax
File "process_troops.py", line 102
print "Exporting troops data"
^
SyntaxError: invalid syntax
File "process_particle_sys.py", line 60
print "Exporting particle data..."
^
SyntaxError: invalid syntax
File "process_scene_props.py", line 26
print "Exporting scene props..."
^
SyntaxError: invalid syntax
File "process_party_tmps.py", line 28
print "Error! NUMBER OF TEMPLATE MEMBERS EXCEEDS 6 " + party_template[0]
^
SyntaxError: invalid syntax
File "process_parties.py", line 28
print "Error: Unable to find menu-id :" + menu_param
^
SyntaxError: invalid syntax
File "process_quests.py", line 29
print "Exporting quest data..."
^
SyntaxError: invalid syntax
File "process_scripts.py", line 34
print "Exporting scripts..."
^
SyntaxError: invalid syntax
File "process_mission_tmps.py", line 29
print "ERROR: Too many item_overrides!"
^
SyntaxError: invalid syntax
File "process_simple_triggers.py", line 19
print "exporting simple triggers..."
^
SyntaxError: invalid syntax
File "process_dialogs.py", line 91
print sentence[ipt_token_pos]
^
SyntaxError: invalid syntax
C:\Users\Boğaç Kerem GÖKSEL\Desktop\ModuleSystem\*.pyc Bulunamadı
______________________________
Script processing has ended.
Press any key to exit. . .
P.S: This is what my build_module looks like:
插入代码块:
@echo off
set OLDPATH=%PATH%
set PATH="C:\Python30\";%PATH%
python process_strings.py
python process_sounds.py
python process_skins.py
python process_map_icons.py
python process_factions.py
python process_items.py
python process_scenes.py
python process_troops.py
python process_particle_sys.py
python process_scene_props.py
python process_party_tmps.py
python process_parties.py
python process_quests.py
python process_scripts.py
python process_mission_tmps.py
python process_simple_triggers.py
python process_dialogs.py
set PATH=%OLDPATH%
@del *.pyc
echo.
echo ______________________________
echo.
echo Script processing has ended.
echo Press any key to exit. . .
pause>nul
P.S2-.2: Python3.0 is out.
I'm waiting four your help desperately, Thanks.
Kerosima
EDIT: I tested it with the standard build_module.bat and the result was same. And yes, I set the environment variables so perfectly that I checked them 3 times, and no, I didn't change even a letter in any of files, and to guarantee so...
Wait a minute! Oops, I'm sorry for all this trouble, I think that this problem happens because module system is for Python 2 and I use Python 3. (I don't remember the code for the smiley with red and flashing face and opened eyes but I use it here)