Hexnibbler
Recruit

Just a thread for me to post random plots of stats I do when getting curious about battle mechanism and effectiveness.
some here about hit localisation : https://forums.taleworlds.com/index.php?threads/sturgias-unplayable.447415/page-3#post-9755798
(not mentionned : right side are hit 55% of the time, left side 45% on the imperial units with shield because the shield blocks on the left.)
others about AI targetting in melee here : https://forums.taleworlds.com/index.php?threads/ai-battle-agent.447477/
and here some about javelins :
Sturgia bandit vs imperial recruits (200v200)
comparing the effect of ordering the javelins to "charge" vs letting them wait
2 upper plots = charging
2 lower plots = waiting
1) In "charge" it takes 5seconds before melee, in wait it takes 15 seconds (ticks are 16ms)
2) in wait, 300 ticks allow for 46 hits, in charge 300 ticks allow for 32 (50% more in wait)
3) the slope of hit landed decreases after 300 in "wait" (see before & after point 300,46). Does distance positively impact accuracy ? (relative speed of target lower ?) friendly blocking line of sight ? [edit] It's the results of recruits arrangement going from "line" to "loose".
4) 50% more hit when standing still (46/300 vs 32/300)
some here about hit localisation : https://forums.taleworlds.com/index.php?threads/sturgias-unplayable.447415/page-3#post-9755798
(not mentionned : right side are hit 55% of the time, left side 45% on the imperial units with shield because the shield blocks on the left.)
others about AI targetting in melee here : https://forums.taleworlds.com/index.php?threads/ai-battle-agent.447477/
and here some about javelins :

Sturgia bandit vs imperial recruits (200v200)
comparing the effect of ordering the javelins to "charge" vs letting them wait
2 upper plots = charging
2 lower plots = waiting
1) In "charge" it takes 5seconds before melee, in wait it takes 15 seconds (ticks are 16ms)
2) in wait, 300 ticks allow for 46 hits, in charge 300 ticks allow for 32 (50% more in wait)
3) the slope of hit landed decreases after 300 in "wait" (see before & after point 300,46). Does distance positively impact accuracy ? (relative speed of target lower ?) friendly blocking line of sight ? [edit] It's the results of recruits arrangement going from "line" to "loose".
4) 50% more hit when standing still (46/300 vs 32/300)
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