You forgot a few too...-no feasts or events.
-randomly generated companions < jeremus
-no promised gang/brigand playstyle
-villages don't count as fiefs, only useless castles and town do.
-no upgradable villages
-no naval combat
-RtR system from Warband discarded, a clown could become a faction leader overnight.
-no books or trainers.
-no hitmens targeting you/random encounters like the belligerent drunk.
-no lords consipiring on each others, no duels. 0 political intrigue.
-no political quests and denouncement quests.
-no deeper courtships, just gamble rng, no poems.
-no real reason to visit towns/castle/villages at all.
-lots of other content removed/discarded.
-meme ingame economy.
-meme ingame diplomacy.
-lots of exploit-early game is a chore/boring.
-meme mid-late game
How about churches and religion.
Improving weapons and armors at blacksmiths.
Having the ability to store materials at your workshops.
How about some type of treasure hunting and random generated events that pop up on the map similarly to bandit hideouts, where maybe some could trigger some side quest branches. Stuff that we have in some mods.
Maybe some solo stuff, to be part of an army or a gang or just a peasant.