Since both sides have the same objectives, we will most probably keep to symmetric maps.
The aim is to balance the factions, current general skirmish balance is pretty good and as follows after the last patch.
We aim to get more detailed divisions of stats as we plug in the ranked system and adjust accordingly.
Faction banning and selection before match is an idea that is being bounced around as well to avoid the random nature for competitiveness.
Faction | Match Win Rate |
aserai | 0.5 |
battania | 0.5 |
empire | 0.49 |
khuzait | 0.48 |
sturgia | 0.52 |
vlandia | 0.51 |