Nalgasucia507
Squire
And for TDM?
Theres no FF in TDM. Let TDM be wildling
And for TDM?
There should be FF for TDM.Theres no FF in TDM. Let TDM be wildling
Agreed. Without FF it just teaches bad habits, if TDM player decides to try other modes.There should be FF for TDM.
Currently in my opinion it would make spears way over powered. Spears already can stop horses from behind and sides and rear horses with very low damage, all to that adding the hooked spears and enabling infantry to dismount cavalry much easier would make spears very op. Devs said they were investigating this so I don't expect hooked spears to be launched for multiplayer at least until these issues are fixed.Hooked spears for multiplayer when ?
I agree, there should be team bump damage, reduced but still enough to balance the combat.Any planned changes to cav?
Especially the stupid collision (or lack there of )
Like how you just push your teammates aside with horses even in "competitive" modes like skirmish. ( Instead of teambumping)
MeDude, name time and place...and bring a lot of bandage
Plz just stop it devs. You are working on the wrong things.Warriors of Calradia
Welcome back for a new update on what we have planned for the upcoming weeks.
We are improving the mechanics for Archery and Throwing weapons, which will allow us to achieve weapon specific behaviour when it comes to readying up and aiming. This will allow us to create more unique feelling weapons and be able to adjust them independently rather than all together like in the last patch.
The AI is also getting many improvements to adjust to these new systems. Use of all Ranged Weapons are being improved by the AI, along with the ability to automatically switch weapons when the situation calls for it. We are expecting these improvements to remedy the major problems we have in Captain Mode at the moment, this is our number one priority.
Fixes to Cavalry Rearing behavior, adjustments to Crush Through and a fix to the Crush Through damage spike will be applied with the next patch.
We are also adding 2 New Maps to Captain Mode, along with adjustments and fixes to current maps. New Siege maps are also in various stages of development.
Many new core multiplayer features are getting added to the game such as Voice Chat, which will allow players on the same team to use their microphones to strategize, coordinate and cheer as they win their matches.
Another exciting new feature is the first iteration of the Observer Mode, which should enable players to watch ongoing matches.
Sound Occlusion will also be applied in a future patch to improve the overall experience.
We have had Skill Based Matchmaking active for some time now, and we are planning to take it further with the introduction of Ranked Mode, where players will have visible Matchmaking Ratings and Ranks depending on their performance in Skirmish and Captain Mode matches individually.
For everyone to train and prepare for the Ranked Mode, we will be introducing our new Duel Mode. The Duel Mode will be a casual mode for players to hop in and challenge other players in various uniquely built Duel Arenas with any class of their choice. Players will be able to train and improve their skills in all matchups, collect bounties as they defeat other players and make a name for themselves.
@AVRC
Are you serious ? We accept!
We? I was referring to the duelAre you serious ? We accept!
Yes, we...DoF vs WoV cap mode...or are u scared?We? I was referring to the duel
lol thats not a duel I remember you saying you would duel people and beat anybody. Captain mode is not a duel, besides im sure DoF would win anywaysYes, we...DoF vs WoV cap mode...or are u scared?
Are you challenging DoF EU or DoF NA? We have like 4 teams total...Yes, we...DoF vs WoV cap mode...or are u scared?
Are you challenging DoF EU or DoF NA? We have like 4 teams total...
Then read again. Cap mode...and...you wont even win one round....lol thats not a duel I remember you saying you would duel people and beat anybody. Captain mode is not a duel, besides im sure DoF would win anyways